Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 2d0bd94135 Fix rmg generation if player list is not continuous hai 1 ano
  Tomasz Zieliński d8c93cb222 Protect every access to zone tiles with a mutex hai 1 ano
  Tomasz Zieliński 9d620b924d Implement TODO hai 1 ano
  Tomasz Zieliński 0b8dc02d2b Clean up duplicated code hai 1 ano
  Tomasz Zieliński c6a9d94630 Fix crash with empty zone hai 1 ano
  Tomasz Zieliński 2e8801084d Clean up RMG logs hai 1 ano
  Tomasz Zieliński af3c6450a7 Update comments hai 1 ano
  Tomasz Zieliński e6f0afd586 Tweaking parameters, cleanup hai 1 ano
  Tomasz Zieliński 178f960533 First working version hai 1 ano
  Ivan Savenko e67e4430ba Removed most of non-const static fields in lib. Reduced header includes. hai 1 ano
  Alexander Wilms cca08e29da Remove duplicate semicolons hai 1 ano
  Alexander Wilms f3277b7953 Define each identifier in a dedicated statement hai 1 ano
  Tomasz Zieliński c909bd766e Merge remote-tracking branch 'origin/develop' into fix_rmg_teams %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3634fb2158 Remove int <=> Identifier comparisons %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 07dac8b6d4 Works more or less %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ec8d31bbfc First step at unifying game identifiers code %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 3889193a48 Reorganize namespaces %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 64e8b9b2b9 Smarter scaling for forces between zones. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 25707b6d5e Place zones in order given by template. Yields better results in a number of cases. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 65d10cf9f2 + Handle Wide Connections %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 2603e11f48 Simplify and correct ZonePlacer main loop, make sure to save optimal solution at every step. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński aa16f57b8a Remove unused variables %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 71f882d5ba Refactored Functions.cpp, removed unused function. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 73d9f5bd0a Parallel RMG works fine for maps without water. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 80b5c53815 Place quest artifacts after all the treasures are already created. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 88c436691d Simplify logs %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 09b493681b More iterations, higher gravity constant for better results. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 55d7d7b9b5 Fix coefficients to make dead code actually be used sometimes. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 00d7901e59 Add another placement technique - swap two misplaced zones. Don't move same zones in consecutive iterations. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński c34b1cd713 Fix warning-as-errors. %!s(int64=2) %!d(string=hai) anos