Историја ревизија

Аутор SHA1 Порука Датум
  Laserlicht cb9c4bbaf0 unlimited replay option пре 1 година
  Laserlicht fe8bf92a20 only a bar in small mode пре 1 година
  Laserlicht c540dd1183 round_counter пре 1 година
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files пре 2 година
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) пре 2 година
  Laserlicht 7ef9e91741 new approach пре 2 година
  Laserlicht 42bf5fdd58 video fix пре 2 година
  Ivan Savenko 037efdf5fc Improvements to type safety of Identifier class пре 2 година
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor пре 2 година
  Ivan Savenko 41210c1dbf Client-side support for multiple battles пре 2 година
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations пре 2 година
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files пре 2 година
  Ivan Savenko 97b7d44c88 Use ResourcePath for video accessing пре 2 година
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations пре 2 година
  Ivan Savenko 44832f3797 Split BattleProcessor into few more parts пре 2 година
  Ivan Savenko f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop пре 2 година
  Ivan Savenko dc2135da7f Fix potential access to empty std function on hero vs hero combat пре 2 година
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA пре 2 година
  Dydzio 05735a20e1 Fix for hero info window mana points not getting spent on spellcast пре 2 година
  Dydzio 48a72f90f7 Add option for persistent hero info window as in HD mod пре 2 година
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory пре 2 година
  Ivan Savenko 0be9aff99f Fix battle queue stack highlighting пре 2 година
  Ivan Savenko 563d7dd41f Renamed RCLICK -> SHOW_POPUP пре 2 година
  Ivan Savenko 8ad577255f Replaced isMouseButtonPressed with isMouseLeftButtonPressed пре 2 година
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface пре 2 година
  Ivan Savenko 0e70f2998f SDL event handling is now done exclusively in input handler пре 2 година
  Ivan Savenko 1f513fd280 Extracted event management from GuiHandler and CIntObject пре 2 година
  Ivan Savenko ad3e54e6c0 Reduced usage of topWindow() method пре 2 година
  Ivan Savenko e2ef136003 Renamed "Int" -> "Window" in WindowHandler API пре 2 година
  Ivan Savenko 7838190ef4 Moved window stack management from GuiHandler to new class пре 2 година