Commit History

Autor SHA1 Mensaxe Data
  Laserlicht cb9c4bbaf0 unlimited replay option hai 1 ano
  Laserlicht fc4827c89c option for allowing cheats hai 1 ano
  Dydzio fe39faf36c Add UNTIL_OWN_ATTACK bonus duration and use for berserk hai 1 ano
  Ivan Savenko d3d5b67b22 Merge pull request #3207 from IvanSavenko/skill_selection_fix hai 1 ano
  Ivan Savenko a4d5c4917b Limit resources to 1000 000 000 to prevent overflow hai 1 ano
  Ivan Savenko e9ac8c67c1 Reworked and fixed selection of secondary skills: hai 1 ano
  Ivan Savenko c872f8418f Implemented serialization of MapObjectSubID, refactoring of related code hai 1 ano
  Ivan Savenko 9f906ff1d2 Remove pointer to CGObjectInstance from map header hai 1 ano
  Ivan Savenko c0e54b338a Merge pull request #3190 from gamestales/gamestales/962-map-object-morale-description hai 1 ano
  Ivan Savenko 76956cfe3a Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2 hai 1 ano
  Ivan Savenko 96c81be68e Win/loss conditions now use VariantIdentifier. Removed non-implemented hai 1 ano
  Ivan Savenko 13763cad8e Remove few more implicit conversions hai 1 ano
  gamestales-com faea00a7e1 Use arraytxt for object bonus description hai 1 ano
  Ivan Savenko 20ef3a69e7 Fix most of memleaks discovered by valgrind hai 1 ano
  Ivan Savenko bc51d9c772 Merge pull request #3161 from SoundSSGood/art-swap-optimization hai 1 ano
  SoundSSGood ce3d407396 artifacts swap optimization hai 1 ano
  Ivan Savenko 0691dfef3b Moved stateful artifact randomization logic to gamestate from handler hai 1 ano
  Ivan Savenko 6b81012f31 Use variant identifier in netpacks where applicable hai 1 ano
  Ivan Savenko 885dce0c27 Replace static_cast's of Identifiers with getNum call %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2b9c362d5b Explicitly convert identifier to underlying enumeration %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 10e50548e7 Converted Component class to use VariantIdentifier instead of int %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8346d71c98 Remove more subID access %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7107b3202f Merge pull request #3069 from SoundSSGood/artifact-location-id %!s(int64=2) %!d(string=hai) anos
  SoundSSGood c2f658d638 Bulk move artifacts. id %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 3c5527a222 ArtifactLocation now use ID for artHolder identification part3 %!s(int64=2) %!d(string=hai) anos
  SoundSSGood ab2f6abb87 ArtifactLocation now use ID for artHolder identification part2 %!s(int64=2) %!d(string=hai) anos
  Alexander Wilms 5cbc75d3b7 Merge remote-tracking branch 'upstream/develop' into develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5cbf5031ea move SetStackEffect to a separate file %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5523f05284 Moved ArtifactLocation to a separate file %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos