|  Ivan Savenko | eebc6fd625
							
							Map object use format mod:object (or mod:object.subobject) | 2 gadi atpakaļ | 
				
					
						|  Ivan Savenko | bc27faea57
							
							All objects will register single name per object type | 2 gadi atpakaļ | 
				
					
						|  Ivan Savenko | f71cbc5d9b
							
							Fixed loading of object names | 2 gadi atpakaļ | 
				
					
						|  Ivan Savenko | 6c472339ce
							
							Refactoring of ObjectClassesHandler | 2 gadi atpakaļ | 
				
					
						|  Ivan Savenko | c5f72ccdc7
							
							Names for object supertypes are passed through translator | 2 gadi atpakaļ | 
				
					
						|  Ivan Savenko | 4f3ea0d1d9
							
							Renamed Terrain.h/cpp -> TerrainHandler.h/cpp | 2 gadi atpakaļ | 
				
					
						|  Ivan Savenko | abe11aaf54
							
							Introduced "map" scope for accessing identifier on map loading. | 2 gadi atpakaļ | 
				
					
						|  Tomasz Zieliński | 20c102e648
							
							Remove T prefix from new typedefs | 3 gadi atpakaļ | 
				
					
						|  Tomasz Zieliński | f386f42166
							
							Merge remote-tracking branch 'origin/develop' into terrain-rewrite | 3 gadi atpakaļ | 
				
					
						|  Tomasz Zieliński | 4ea57ea7fc
							
							A variety of suggested style tweaks | 3 gadi atpakaļ | 
				
					
						|  Andrey Filipenkov | ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined | 3 gadi atpakaļ | 
				
					
						|  Tomasz Zieliński | 494b0f0226
							
							First version that compiles | 3 gadi atpakaļ | 
				
					
						|  DjWarmonger | 3d2dc2335b
							
							Switch ObjectTemplate to shared_ptr<const> (#870) | 3 gadi atpakaļ | 
				
					
						|  Andrii Danylchenko | 4b4cc3cf4b
							
							battlefields in VLC and custom bonuses for terrain patches | 3 gadi atpakaļ | 
				
					
						|  Andrii Danylchenko | 3b1d271ae0
							
							allow configurable battleground graphics | 3 gadi atpakaļ | 
				
					
						|  Nordsoft91 | aaa07e4d2e
							
							New terrain support - part 1 (#755) | 3 gadi atpakaļ | 
				
					
						|  Andrii Danylchenko | 9c8d776398
							
							Merge branch 'develop' into handlersAbstraction | 4 gadi atpakaļ | 
				
					
						|  Dmitry Orlov | 8b08973283
							
							Fix: ID-collisions when processing large mods collections | 4 gadi atpakaļ | 
				
					
						|  AlexVinS | ecaa9f5d0b
							
							Entities redesign and a few ERM features | 7 gadi atpakaļ | 
				
					
						|  Dydzio | 393b25eb7f
							
							Minor tweaks/fixes | 7 gadi atpakaļ | 
				
					
						|  Dydzio | b37ba8e046
							
							Initial version of AI object value config | 7 gadi atpakaļ | 
				
					
						|  Dydzio | 615df6203d
							
							Oprator overload correction... | 7 gadi atpakaļ | 
				
					
						|  Dydzio | 21c1f47a78
							
							Fixes | 7 gadi atpakaļ | 
				
					
						|  Dydzio | 2c1d91e2ff
							
							Move object ID struct to lib | 7 gadi atpakaļ | 
				
					
						|  Arseniy Shestakov | f15cadc87b
							
							Implement configurable object sounds: ambient, visit and removal | 8 gadi atpakaļ | 
				
					
						|  ArseniyShestakov | 9d9c026c85
							
							Code style: serialize everything on own lines for easier debugging (#357) | 8 gadi atpakaļ | 
				
					
						|  Arseniy Shestakov | f1e5797834
							
							Code style: move or add licensing information on top of every file | 8 gadi atpakaļ | 
				
					
						|  AlexVinS | a85b4cf2a5
							
							* WIP on event condition format | 9 gadi atpakaļ | 
				
					
						|  AlexVinS | 3216422307
							
							Fixed a few CWE-457 | 9 gadi atpakaļ | 
				
					
						|  AlexVinS | 692d23e580
							
							Fixed CID 1366376 | 9 gadi atpakaļ |