Histórico de commits

Autor SHA1 Mensagem Data
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 6 meses atrás
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int 7 meses atrás
  Ivan Savenko 745040def3 Access to heroes storage in CMap is now done via public methods 8 meses atrás
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 meses atrás
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 9 meses atrás
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 9 meses atrás
  Ivan Savenko 38bb5a76e6 Handle flag color overlay and creature selection overlay separately 9 meses atrás
  Ivan Savenko 814234017d Minor tweaks to xbrz performance 11 meses atrás
  Laserlicht 4b103fd63b code review 11 meses atrás
  Laserlicht 6795c9afb6 animations working 11 meses atrás
  Laserlicht 3967c70bf2 fix image creation 11 meses atrás
  Laserlicht bda4efa8b5 gen sprites 11 meses atrás
  Ivan Savenko 251155d913 More robust management of body/shadow/overlay split 1 ano atrás
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 ano atrás
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 1 ano atrás
  Ivan Savenko 626c34a105 Fix colorization of Fortress and Inferno adventure map image from hota 1 ano atrás
  Ivan Savenko ffba847f40 xBRZ-upscaled images now support common palette-transform effects: 1 ano atrás
  Ivan Savenko fd726523a2 Remove creations of custom animations in runtime 1 ano atrás
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases 1 ano atrás
  Ivan Savenko b850b6339f Flipped images are now tracked by RenderHandler 1 ano atrás
  Ivan Savenko 230add02e4 Remove no longer used code 1 ano atrás
  Ivan Savenko 56f1725234 All images are now loaded via RenderHandler class 1 ano atrás
  Ivan Savenko 3fdbc09986 Use same arrows for U-turns in UI as in H3 1 ano atrás
  Dydzio e0855ceb7a Add pitch black FoW representation for dimension door range map overlay 1 ano atrás
  Ivan Savenko 301ac2457a Cleanup 2 anos atrás
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anos atrás
  Ivan Savenko f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' 2 anos atrás
  Ivan Savenko a5e42755be Correctly redraw map in world view mode 2 anos atrás
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 anos atrás
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 anos atrás