Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis há 6 meses atrás
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int há 7 meses atrás
  Ivan Savenko 745040def3 Access to heroes storage in CMap is now done via public methods há 8 meses atrás
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` há 9 meses atrás
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable há 9 meses atrás
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine há 9 meses atrás
  Ivan Savenko 38bb5a76e6 Handle flag color overlay and creature selection overlay separately há 9 meses atrás
  Ivan Savenko 814234017d Minor tweaks to xbrz performance há 11 meses atrás
  Laserlicht 4b103fd63b code review há 11 meses atrás
  Laserlicht 6795c9afb6 animations working há 11 meses atrás
  Laserlicht 3967c70bf2 fix image creation há 11 meses atrás
  Laserlicht bda4efa8b5 gen sprites há 11 meses atrás
  Ivan Savenko 251155d913 More robust management of body/shadow/overlay split há 1 ano atrás
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC há 1 ano atrás
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() há 1 ano atrás
  Ivan Savenko 626c34a105 Fix colorization of Fortress and Inferno adventure map image from hota há 1 ano atrás
  Ivan Savenko ffba847f40 xBRZ-upscaled images now support common palette-transform effects: há 1 ano atrás
  Ivan Savenko fd726523a2 Remove creations of custom animations in runtime há 1 ano atrás
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases há 1 ano atrás
  Ivan Savenko b850b6339f Flipped images are now tracked by RenderHandler há 1 ano atrás
  Ivan Savenko 230add02e4 Remove no longer used code há 1 ano atrás
  Ivan Savenko 56f1725234 All images are now loaded via RenderHandler class há 1 ano atrás
  Ivan Savenko 3fdbc09986 Use same arrows for U-turns in UI as in H3 há 1 ano atrás
  Dydzio e0855ceb7a Add pitch black FoW representation for dimension door range map overlay há 1 ano atrás
  Ivan Savenko 301ac2457a Cleanup há 2 anos atrás
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) há 2 anos atrás
  Ivan Savenko f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' há 2 anos atrás
  Ivan Savenko a5e42755be Correctly redraw map in world view mode há 2 anos atrás
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations há 2 anos atrás
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations há 2 anos atrás