Историја ревизија

Аутор SHA1 Порука Датум
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration пре 14 година
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface пре 14 година
  Michał W. Urbańczyk 623325ca61 Ouch. Thing was for branch only. пре 14 година
  Michał W. Urbańczyk bdd66b6537 Zmiany do Programming challenge. пре 14 година
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. пре 14 година
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. пре 14 година
  Michał W. Urbańczyk 6b9e64de91 Lazy updates of hero paths. пре 14 година
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. пре 14 година
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe пре 14 година
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). пре 14 година
  Michał W. Urbańczyk 953a3bf165 Final changes for 0.84b: пре 14 година
  Michał W. Urbańczyk 617e1f962e New files for lib: пре 14 година
  Frank Zago f7a4bb906c Several minor cleanups. пре 14 година
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. пре 14 година
  Michał W. Urbańczyk cab8f9e11d AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. пре 14 година
  Michał W. Urbańczyk a46ad0b7ef Next set of fixes, mostly for deserialization. пре 14 година
  Michał W. Urbańczyk 4c9edd3f06 Many fixes around bonus system. Some basic propagation mechanism (not clever but works). пре 14 година
  Michał W. Urbańczyk c6db92c0be More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison. пре 14 година
  Michał W. Urbańczyk ed07cfe073 Configurable duels. пре 15 година
  mateuszb 957f1764d7 * some progress in StupidAI пре 15 година
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state пре 15 година
  Michał W. Urbańczyk 2cf6729eee Towards duel support. пре 15 година
  mateuszb 4929cf9782 * enum for secondary skills пре 15 година
  Michał W. Urbańczyk 2fe8b07f4f Little more development for duel mode. пре 15 година
  mateuszb af2c4633ad * partially done duel mode пре 15 година
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done пре 15 година
  mateuszb 8b831c1f46 Const-transitiveness of CGI almost reached пре 15 година
  Michał W. Urbańczyk fc6d6e02a3 More fixes for stacks, some basic macro-based logging for bonus graph operations. пре 15 година
  Michał W. Urbańczyk 848a00bc6f Stacks #4 -> giving creatures still needs to be fixed. пре 15 година
  Michał W. Urbańczyk 7c3f3d20c3 Stacks #2 -> towards new system of stack operations. пре 15 година