Andrey Filipenkov
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7e6ed0583c
disable all scripting code when configuring without scripting modules
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3 年之前 |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
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7 年之前 |
Arseniy Shestakov
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324717acbe
Spelling fixes: privilaged -> privileged, retreive -> retrieve
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7 年之前 |
Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
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8 年之前 |
O01eg
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ad84ae64b0
Clean up.
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11 年之前 |
O01eg
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463073ebfa
Move CPrivilagedInfoCallback, IGameEventCallback and CNonConstInfoCallback to IGameCallback.h
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11 年之前 |
O01eg
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927eb33c11
Split IGameCallback to reduce memory required to debug compilation.
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11 年之前 |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 年之前 |
Michał W. Urbańczyk
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580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
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14 年之前 |