Commit Verlauf

Autor SHA1 Nachricht Datum
  mateuszb 540e15d4ea * when active stack is killed by spell, game behaves properly vor 16 Jahren
  mateuszb 7382314dfd * battle should now end automatically when last stack of one of sides is killed by a spell vor 16 Jahren
  DjWarmonger 55925e0eea 1.Fixes for RazeStructures net packs. vor 16 Jahren
  mateuszb 9a1669b926 * animation of catapult vor 16 Jahren
  Michał W. Urbańczyk 307c20e7dc * fixed crash on clicking on the map frame vor 16 Jahren
  mateuszb e9c991a180 * compilation fixes (I didn't test everything, I hope it works) vor 16 Jahren
  DjWarmonger 91b4212c5f Support for Magic Spring vor 16 Jahren
  DjWarmonger 7c2b54844f Update for previous rev. Support for synchronous building demolition. vor 16 Jahren
  Michał W. Urbańczyk ee3c318ed9 Version for development release 0.73c vor 16 Jahren
  mateuszb 1f958bc240 * fixed problem with stack positioning on battlefield when creature bank is attacked vor 16 Jahren
  DjWarmonger 7660e29751 Creature banks are now functional, however there are some glitches listed on our board. vor 16 Jahren
  DjWarmonger df6a7d680e Creature banks display resonable info about gathered loot. vor 16 Jahren
  mateuszb 4f88871f94 * minor fix vor 16 Jahren
  mateuszb 80b5126cf5 * support for RETURN_AFTER_STRIKE feature vor 16 Jahren
  mateuszb e77e49783a * improved handling of animations in battles vor 16 Jahren
  Michał W. Urbańczyk efb1049860 * fixed crashes with paths when fastly switching heroes vor 16 Jahren
  mateuszb c8ac6cf914 * certain improvements for animations in battles vor 16 Jahren
  Michał W. Urbańczyk df87b34662 * fixes for moving War Machines vor 16 Jahren
  OnionKnight 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. vor 16 Jahren
  mateuszb ea5a836a7e * better positioning of moat/mlip vor 16 Jahren
  Michał W. Urbańczyk 956a87f264 * redone stack queue algorithm vor 16 Jahren
  mateuszb c5832fb9e8 * further fixes for sieges vor 16 Jahren
  mateuszb 05b0d82769 * next part of sieges vor 16 Jahren
  mateuszb a4df8e8831 * partial support for arrow turrets vor 16 Jahren
  mateuszb 5bfbcfb000 * next part of sieges vor 16 Jahren
  DjWarmonger 749d54f686 I don't have time this week to finish and test Creature Banks, so I submit what have been made so far. vor 16 Jahren
  mateuszb 1fd156e79d * minor fix for commit r1178 vor 16 Jahren
  mateuszb d25a5a795e * next part of sieges vor 16 Jahren
  OnionKnight e60c6785a4 * Necromancy implemented. Not sure if they client/server communication is right, but it works. vor 16 Jahren
  OnionKnight c1b112d266 * LEVEL_SPELL_IMMUNITY (e.g. Dragon spell immunity) implemented. vor 16 Jahren