Historique des commits

Auteur SHA1 Message Date
  AlexVinS a4d4851d80 Fix typo: casted->cast il y a 10 ans
  AlexVinS 466ddb37b3 fix 1556 il y a 10 ans
  AlexVinS 685deddac1 Start spell-relatet files reorganisation il y a 10 ans
  AlexVinS a06dae1f96 Move getAffectedCreatures to CSpell. + more drafts il y a 11 ans
  AlexVinS d7800b834e get rid of CBattleInfoCallback::calculateSpellDmg il y a 11 ans
  AlexVinS e4b726151d get rid of CBattleInfoCallback::battleStackIsImmune il y a 11 ans
  beegee1 5139378319 - migrated boost::function/ref/bind to std:: variants il y a 11 ans
  AlexVinS 6f65d2484b Extract battleStackIsImmune from battleIsImmune il y a 11 ans
  Ilya Zhuravlev db7cd79cf7 Android port. il y a 11 ans
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 il y a 11 ans
  alexvins 4203d69525 Part 2 of new spell configuration il y a 11 ans
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless il y a 12 ans
  Michał W. Urbańczyk 149ff4df14 Fixed tiny but terrible mistake from two commits ago. il y a 12 ans
  Michał W. Urbańczyk 5c6d12400f Fixed AI detection of battle end (solves some freezes). il y a 12 ans
  Michał W. Urbańczyk 92246a2c17 * Fixed #1417 — infinite loop of AI trying to visit allied creture generator il y a 12 ans
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" il y a 12 ans
  Michał W. Urbańczyk 4576719abe Visual Studio 2013 Preview compile fixes: il y a 12 ans
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported il y a 12 ans
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: il y a 12 ans
  Ivan Savenko dd808ef5cc bugfixing: il y a 12 ans
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. il y a 12 ans
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. il y a 12 ans
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) il y a 12 ans
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. il y a 12 ans
  beegee1 abf96a5b66 - Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections il y a 12 ans
  mateuszb d540723739 * refactoring il y a 12 ans
  mateuszb f1c78e3260 * creature ID refactoring il y a 12 ans
  mateuszb 8769f67c5d * JsonReader can convert to enums il y a 12 ans
  Michał W. Urbańczyk 6232a1b369 Fixed #1181. Do not change that setProperty to setPropertyDer, it has to be as it is. il y a 13 ans
  Michał W. Urbańczyk 5b919d88eb "More stable" opening AI. il y a 13 ans