Cronologia Commit

Autore SHA1 Messaggio Data
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 anni fa
  beegee1 5fdb5aa494 * Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation) 14 anni fa
  DjWarmonger bdce46ab60 Minor refactorings, fixes & improvements. 14 anni fa
  Frank Zago ff49b852df Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another. 14 anni fa
  Michał W. Urbańczyk 2d61fab7e9 * Probably fixed #655. 14 anni fa
  Michał W. Urbańczyk 3ca95ef5ed Fixed #730: 14 anni fa
  Michał W. Urbańczyk 617e1f962e New files for lib: 14 anni fa
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. 14 anni fa
  Ivan Savenko 0f605256e9 - added new files to build system 14 anni fa
  Michał W. Urbańczyk 5e4140762f Fixed #687. 14 anni fa
  mateuszb a6b4cfdde7 * spell scroll campaign bonus 14 anni fa
  Michał W. Urbańczyk a46ad0b7ef Next set of fixes, mostly for deserialization. 14 anni fa
  Michał W. Urbańczyk 4c9edd3f06 Many fixes around bonus system. Some basic propagation mechanism (not clever but works). 14 anni fa
  Michał W. Urbańczyk ab20e024c0 Various fixes and improvements around kill hero and kill monster quests. A few minor unrelated fixes. 14 anni fa
  Michał W. Urbańczyk 979f77d900 Some preparations towards handling stack experience by the new bonus system. New nodes for controlling premies for creatures of given tier (level). Minor changes. 14 anni fa
  Ivan Savenko 2ff07fa66a - Next part of animation system: 14 anni fa
  Michał W. Urbańczyk c6db92c0be More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison. 14 anni fa
  Michał W. Urbańczyk ed07cfe073 Configurable duels. 14 anni fa
  mateuszb 2451c0dea6 * a bit better stack reversing 14 anni fa
  Michał W. Urbańczyk 898ad292ea A few fixes for artifacts. 14 anni fa
  mateuszb 56ec829049 * minor refactoring 14 anni fa
  Michał W. Urbańczyk c1bd81abdd Mostly fixed battle animations. 15 anni fa
  Michał W. Urbańczyk a53ec23556 Stupid AI is capable of winning / losing battle. 15 anni fa
  mateuszb 957f1764d7 * some progress in StupidAI 15 anni fa
  Michał W. Urbańczyk 471c23ba71 Compile fixes, more work on new artifact system. 15 anni fa
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state 15 anni fa
  Michał W. Urbańczyk 2cf6729eee Towards duel support. 15 anni fa
  mateuszb 4929cf9782 * enum for secondary skills 15 anni fa
  Michał W. Urbańczyk 2fe8b07f4f Little more development for duel mode. 15 anni fa
  mateuszb af2c4633ad * partially done duel mode 15 anni fa