Michał W. Urbańczyk
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b3234e8bfa
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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14 anni fa |
beegee1
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5fdb5aa494
* Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation)
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14 anni fa |
DjWarmonger
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bdce46ab60
Minor refactorings, fixes & improvements.
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14 anni fa |
Frank Zago
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ff49b852df
Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another.
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14 anni fa |
Michał W. Urbańczyk
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2d61fab7e9
* Probably fixed #655.
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14 anni fa |
Michał W. Urbańczyk
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3ca95ef5ed
Fixed #730:
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14 anni fa |
Michał W. Urbańczyk
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617e1f962e
New files for lib:
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14 anni fa |
Michał W. Urbańczyk
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b4144dc616
Callback jugglery, part 1.
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14 anni fa |
Ivan Savenko
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0f605256e9
- added new files to build system
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14 anni fa |
Michał W. Urbańczyk
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5e4140762f
Fixed #687.
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14 anni fa |
mateuszb
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a6b4cfdde7
* spell scroll campaign bonus
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14 anni fa |
Michał W. Urbańczyk
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a46ad0b7ef
Next set of fixes, mostly for deserialization.
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14 anni fa |
Michał W. Urbańczyk
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4c9edd3f06
Many fixes around bonus system. Some basic propagation mechanism (not clever but works).
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14 anni fa |
Michał W. Urbańczyk
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ab20e024c0
Various fixes and improvements around kill hero and kill monster quests. A few minor unrelated fixes.
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14 anni fa |
Michał W. Urbańczyk
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979f77d900
Some preparations towards handling stack experience by the new bonus system. New nodes for controlling premies for creatures of given tier (level). Minor changes.
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14 anni fa |
Ivan Savenko
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2ff07fa66a
- Next part of animation system:
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14 anni fa |
Michał W. Urbańczyk
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c6db92c0be
More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison.
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14 anni fa |
Michał W. Urbańczyk
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ed07cfe073
Configurable duels.
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14 anni fa |
mateuszb
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2451c0dea6
* a bit better stack reversing
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14 anni fa |
Michał W. Urbańczyk
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898ad292ea
A few fixes for artifacts.
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14 anni fa |
mateuszb
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56ec829049
* minor refactoring
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14 anni fa |
Michał W. Urbańczyk
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c1bd81abdd
Mostly fixed battle animations.
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15 anni fa |
Michał W. Urbańczyk
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a53ec23556
Stupid AI is capable of winning / losing battle.
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15 anni fa |
mateuszb
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957f1764d7
* some progress in StupidAI
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15 anni fa |
Michał W. Urbańczyk
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471c23ba71
Compile fixes, more work on new artifact system.
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15 anni fa |
mateuszb
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b3fd14b524
* splitted CGameState into general game state and battle game state
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15 anni fa |
Michał W. Urbańczyk
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2cf6729eee
Towards duel support.
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15 anni fa |
mateuszb
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4929cf9782
* enum for secondary skills
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15 anni fa |
Michał W. Urbańczyk
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2fe8b07f4f
Little more development for duel mode.
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15 anni fa |
mateuszb
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af2c4633ad
* partially done duel mode
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15 anni fa |