Ivan Savenko
							
						 | 
						
							
							
								fb3147fbda
							
							Do not initialize shadow on images that don't have shadow palette
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f29a687234
							
							Clean up scaling code, implemented image size optimization
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ffba847f40
							
							xBRZ-upscaled images now support common palette-transform effects:
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								502f47c6b5
							
							Rename IConstImage to more clear ISharedImage
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e862b9c868
							
							Fix crash on opening creature window with bonuses that don't have icon
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b256919dab
							
							Implemented per-surface alpha for images that have palettes with alpha
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c40eea6e10
							
							Fix fade-in animation - per-surface alpha was not set correctly
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								73e052b1d0
							
							Fix merge
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0d6ec0d224
							
							Reviewed usage of EBlitMode, now specified clearly in all cases
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f11c5f62e1
							
							Remove no longer needed code
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b850b6339f
							
							Flipped images are now tracked by RenderHandler
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a8a330f39f
							
							Remove unused code and no longer needed caching
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								47de9a62dc
							
							Created separate classes for shared, unchangeable image and image
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2b3e4e01ca
							
							Remove unused code
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								600b06b74d
							
							Moved all handling of image loading to render handler
						 | 
						1 year ago | 
					
				
					
						
							
								   Alexander Wilms
							
						 | 
						
							
							
								02e429e973
							
							Fix typos using https://github.com/crate-ci/typos
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								dd045e2dc7
							
							Fix crash on transparency test on null surface
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c3957c2c2a
							
							Moved json files to new directory, split on per-class basis
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2a193effcc
							
							Merge branch 'master' into 'develop'
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9920783628
							
							Avoid crash on invalid H3 data
						 | 
						1 year ago | 
					
				
					
						
							
								   Alexander Wilms
							
						 | 
						
							
							
								1b85abb508
							
							Use auto instead of redundant type in initializations using new
						 | 
						1 year ago | 
					
				
					
						
							
								   Johannes Schauer Marin Rodrigues
							
						 | 
						
							
							
								a1a5bc28c2
							
							convert line endings from CRLF (Windows) to LF (Linux/Unix)
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1d0e696db6
							
							Added RenderHandler that acts as factory for images and animations
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0f88b8969b
							
							Removed some usages of std string as resource path
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								823ffa7a07
							
							Always use ResourcePath for referencing images and animations
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ce20d913e0
							
							Fix checking PlayerColor's for validness
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								43795c39a5
							
							Replaced all usage of SDL_Color outside of render with ColorRGBA
						 | 
						2 years ago | 
					
				
					
						
							
								   krs
							
						 | 
						
							
							
								0ee1866f73
							
							Added SDLImage::doubleFlip()
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								dcff463d36
							
							Fixed handling of special palette colors in palette transformations
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7df5c612f7
							
							Fix battle rendering
						 | 
						2 years ago |