Historique des commits

Auteur SHA1 Message Date
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. il y a 14 ans
  Ivan Savenko 0f605256e9 - added new files to build system il y a 14 ans
  Michał W. Urbańczyk 5e4140762f Fixed #687. il y a 14 ans
  mateuszb a6b4cfdde7 * spell scroll campaign bonus il y a 14 ans
  Michał W. Urbańczyk a46ad0b7ef Next set of fixes, mostly for deserialization. il y a 14 ans
  Michał W. Urbańczyk 4c9edd3f06 Many fixes around bonus system. Some basic propagation mechanism (not clever but works). il y a 14 ans
  Michał W. Urbańczyk ab20e024c0 Various fixes and improvements around kill hero and kill monster quests. A few minor unrelated fixes. il y a 14 ans
  Michał W. Urbańczyk 979f77d900 Some preparations towards handling stack experience by the new bonus system. New nodes for controlling premies for creatures of given tier (level). Minor changes. il y a 14 ans
  Ivan Savenko 2ff07fa66a - Next part of animation system: il y a 14 ans
  Michał W. Urbańczyk c6db92c0be More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison. il y a 14 ans
  Michał W. Urbańczyk ed07cfe073 Configurable duels. il y a 14 ans
  mateuszb 2451c0dea6 * a bit better stack reversing il y a 14 ans
  Michał W. Urbańczyk 898ad292ea A few fixes for artifacts. il y a 14 ans
  mateuszb 56ec829049 * minor refactoring il y a 15 ans
  Michał W. Urbańczyk c1bd81abdd Mostly fixed battle animations. il y a 15 ans
  Michał W. Urbańczyk a53ec23556 Stupid AI is capable of winning / losing battle. il y a 15 ans
  mateuszb 957f1764d7 * some progress in StupidAI il y a 15 ans
  Michał W. Urbańczyk 471c23ba71 Compile fixes, more work on new artifact system. il y a 15 ans
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state il y a 15 ans
  Michał W. Urbańczyk 2cf6729eee Towards duel support. il y a 15 ans
  mateuszb 4929cf9782 * enum for secondary skills il y a 15 ans
  Michał W. Urbańczyk 2fe8b07f4f Little more development for duel mode. il y a 15 ans
  mateuszb af2c4633ad * partially done duel mode il y a 15 ans
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done il y a 15 ans
  mateuszb 8b831c1f46 Const-transitiveness of CGI almost reached il y a 15 ans
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo il y a 15 ans
  mateuszb 5806976a9a * towards ConstTranssitivePointers in CGI il y a 15 ans
  mateuszb 23c501b79e some changes il y a 15 ans
  Michał W. Urbańczyk fc6d6e02a3 More fixes for stacks, some basic macro-based logging for bonus graph operations. il y a 15 ans
  Michał W. Urbańczyk 848a00bc6f Stacks #4 -> giving creatures still needs to be fixed. il y a 15 ans