Commit History

Author SHA1 Message Date
  Michał W. Urbańczyk b5a546349b Moved framerate keeper from CPlayerInterface to CGuiHandler, thing should be running smoother. 14 years ago
  Ivan Savenko c6f1d87ede - fix for #95 and #602 14 years ago
  Ivan Savenko 7209f158a1 - gcc/Linux fixes 14 years ago
  Michał W. Urbańczyk 39120fe4a5 Spell scroll improvements, fixing #689, #690, #691. 14 years ago
  Michał W. Urbańczyk 207e573001 Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file] 14 years ago
  Michał W. Urbańczyk 1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project 14 years ago
  Ivan Savenko 2ff07fa66a - Next part of animation system: 14 years ago
  Michał W. Urbańczyk 401b364ad7 Partially functional artifact screen. 15 years ago
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 years ago
  mateuszb d1bfe4cbd6 * a bit better screen scrolling for small resolutions 15 years ago
  mateuszb 7cad2364fe * minor fixes for screen scrolling 15 years ago
  mateuszb 6b8718b046 * partially done support for resolutions smaller than 800x600 by screen scrolling 15 years ago
  Michał W. Urbańczyk f76e28ee95 Creature animations in 16 bpp. 15 years ago
  mateuszb 052e4f08e5 * partially done campaign bonus selection 15 years ago
  Ivan Savenko 215dc95acb - implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on) 15 years ago
  Michał W. Urbańczyk 931949e349 A bunch of spellbook-related fixes: #91, #454, #462, #526, #527, #536 15 years ago
  Michał W. Urbańczyk d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback. 15 years ago
  Michał W. Urbańczyk 21a05d73cb Black Market and Artifact Merchant (only buying artifacts) support. 15 years ago
  mateuszb adbc142ff0 * a bit of campaign support 15 years ago
  Michał W. Urbańczyk 921bddc35e Some changes to the market window, sending resources to other players. 15 years ago
  Michał W. Urbańczyk be42b7ff62 Solution file for VC9. Minor. 15 years ago
  Michał W. Urbańczyk d7ba3571bd Fixed crash on opening thieves guild window when player has no heroes. 15 years ago
  Michał W. Urbańczyk 4035155969 Mostly finished pregame part of hot-seat mode. 15 years ago
  Michał W. Urbańczyk 49b99f470f More hot-seat GUI in pregame. 15 years ago
  Michał W. Urbańczyk da87d25d21 Started making hot-seat GUI. Accompanying changes to rest of GUI. 15 years ago
  Michał W. Urbańczyk 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 years ago
  Michał W. Urbańczyk 85f336cbaa Fixed #158, #236, #243, #248. 16 years ago
  Michał W. Urbańczyk d18b6c3d5a Fixed #2, #10, #118, #209, #210 16 years ago
  Frank Zago 6b5feb63e6 Implemented "main menu" in-game option. 16 years ago
  Michał W. Urbańczyk 307c20e7dc * fixed crash on clicking on the map frame 16 years ago