Michał W. Urbańczyk
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b5a546349b
Moved framerate keeper from CPlayerInterface to CGuiHandler, thing should be running smoother.
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14 years ago |
Ivan Savenko
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c6f1d87ede
- fix for #95 and #602
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14 years ago |
Ivan Savenko
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7209f158a1
- gcc/Linux fixes
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14 years ago |
Michał W. Urbańczyk
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39120fe4a5
Spell scroll improvements, fixing #689, #690, #691.
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14 years ago |
Michał W. Urbańczyk
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207e573001
Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file]
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14 years ago |
Michał W. Urbańczyk
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1afcaf2817
* CThreadHelper.cpp now belongs to VCMI_lib project
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14 years ago |
Ivan Savenko
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2ff07fa66a
- Next part of animation system:
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14 years ago |
Michał W. Urbańczyk
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401b364ad7
Partially functional artifact screen.
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15 years ago |
mateuszb
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b15deaa203
* more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo
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15 years ago |
mateuszb
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d1bfe4cbd6
* a bit better screen scrolling for small resolutions
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15 years ago |
mateuszb
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7cad2364fe
* minor fixes for screen scrolling
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15 years ago |
mateuszb
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6b8718b046
* partially done support for resolutions smaller than 800x600 by screen scrolling
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15 years ago |
Michał W. Urbańczyk
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f76e28ee95
Creature animations in 16 bpp.
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15 years ago |
mateuszb
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052e4f08e5
* partially done campaign bonus selection
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15 years ago |
Ivan Savenko
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215dc95acb
- implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on)
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15 years ago |
Michał W. Urbańczyk
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931949e349
A bunch of spellbook-related fixes: #91, #454, #462, #526, #527, #536
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15 years ago |
Michał W. Urbańczyk
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d0ff61807d
Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
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15 years ago |
Michał W. Urbańczyk
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21a05d73cb
Black Market and Artifact Merchant (only buying artifacts) support.
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15 years ago |
mateuszb
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adbc142ff0
* a bit of campaign support
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15 years ago |
Michał W. Urbańczyk
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921bddc35e
Some changes to the market window, sending resources to other players.
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15 years ago |
Michał W. Urbańczyk
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be42b7ff62
Solution file for VC9. Minor.
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15 years ago |
Michał W. Urbańczyk
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d7ba3571bd
Fixed crash on opening thieves guild window when player has no heroes.
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15 years ago |
Michał W. Urbańczyk
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4035155969
Mostly finished pregame part of hot-seat mode.
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15 years ago |
Michał W. Urbańczyk
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49b99f470f
More hot-seat GUI in pregame.
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15 years ago |
Michał W. Urbańczyk
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da87d25d21
Started making hot-seat GUI. Accompanying changes to rest of GUI.
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15 years ago |
Michał W. Urbańczyk
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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16 years ago |
Michał W. Urbańczyk
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85f336cbaa
Fixed #158, #236, #243, #248.
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16 years ago |
Michał W. Urbańczyk
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d18b6c3d5a
Fixed #2, #10, #118, #209, #210
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16 years ago |
Frank Zago
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6b5feb63e6
Implemented "main menu" in-game option.
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16 years ago |
Michał W. Urbańczyk
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307c20e7dc
* fixed crash on clicking on the map frame
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16 years ago |