Laserlicht
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39838fdd3c
extend for all selections
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2 years ago |
Ivan Savenko
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e8453916cf
Merge remote-tracking branch 'vcmi/beta' into develop
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2 years ago |
Ivan Savenko
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
Dydzio
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e1e41d1107
Implement TOPCENTER text alignment
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2 years ago |
Dydzio
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ed12f20609
Improve neutral creature adventure map popup
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2 years ago |
Ivan Savenko
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01d588ab54
Fix keyboard shortcuts on selection dialogs
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2 years ago |
Ivan Savenko
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85262cf4f5
Moved CGameState files into a separate directory
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2 years ago |
Ivan Savenko
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06437cbde6
Renamed gesture-related methods, remove unused code
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2 years ago |
Ivan Savenko
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563d7dd41f
Renamed RCLICK -> SHOW_POPUP
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2 years ago |
Ivan Savenko
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85a11c090e
Enter popup await mode only if there is an active popup
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2 years ago |
Ivan Savenko
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d4aa778547
Replaced clickRight event with showPopupWindow/closePopupWindow
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2 years ago |
Ivan Savenko
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8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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2 years ago |
Ivan Savenko
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e2ef136003
Renamed "Int" -> "Window" in WindowHandler API
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2 years ago |
Ivan Savenko
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7838190ef4
Moved window stack management from GuiHandler to new class
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2 years ago |
Ivan Savenko
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c5a48a01ce
Remove no longer used code
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2 years ago |
Ivan Savenko
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243773b6ef
Renamed some adventure map files & classes
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2 years ago |
Ivan Savenko
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dea10e6091
Use more descriptive names for hotkeys
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2 years ago |
Ivan Savenko
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a654cc2391
Removed vstd::advance. Added vstd::next to handle similar cases.
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2 years ago |
Ivan Savenko
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832e56e005
Implementation of (very basic) shortcuts system
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2 years ago |
Ivan Savenko
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6a46138617
Moved current selection to local state class
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2 years ago |
Ivan Savenko
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4ec32e4dcd
Renamed CAdvMapInt to its proper full name
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2 years ago |
Ivan Savenko
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f1902ab247
Initial refactoring to encapsulate adventure map
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2 years ago |
Ivan Savenko
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45e2875342
Completely removed old TerrainRect class
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2 years ago |
Ivan Savenko
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91b17bed79
Partial encapsulation of AdvMapInt
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2 years ago |
Ivan Savenko
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cc0c3e5bc9
All adventure map components now use shared_ptr
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2 years ago |
Ivan Savenko
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ab8b407294
Style cleanup
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2 years ago |
Ivan Savenko
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7c58a46279
Removed some instances of access to `screen` surface
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2 years ago |
Ivan Savenko
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108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
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2 years ago |
Ivan Savenko
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5cc23cc286
Renamed SDL_Pixels -> SDL_PixelAccess due to similar SDL header
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2 years ago |
Ivan Savenko
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9c3030603d
Removed most SDL includes from headers, removed SDL int's
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2 years ago |