Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Ivan Savenko b7efa6c8cc Fixed potential thread races in Battle AI 1 yıl önce
  Andrii Danylchenko 0935f931fa BattleAI: fix bypassing 2-hex moat 1 yıl önce
  Ivan Savenko a9866bb5c6 Added RandomGeneratorUtil::nextItemWeighted convenience method 1 yıl önce
  Ivan Savenko d5c4478816 Remove most of non-const access to VLC entities 1 yıl önce
  Ivan Savenko a582cb554e Merge pull request #3500 from IvanSavenko/fix_dendroid_bind 1 yıl önce
  Ivan Savenko 0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter 1 yıl önce
  Andrii Danylchenko 3602be5eab BattleAI: remove adjustPositions method as it gives more troubles than usefulness 1 yıl önce
  Andrii Danylchenko 1a1ae5cd8b BattleAI: fixes 1 yıl önce
  Ivan Savenko 85de3143ff Fixed Genie spellcasting logic to account for spell immunities 1 yıl önce
  Dydzio fe39faf36c Add UNTIL_OWN_ATTACK bonus duration and use for berserk 1 yıl önce
  Alexander Wilms 5cbc75d3b7 Merge remote-tracking branch 'upstream/develop' into develop 2 yıl önce
  Alexander Wilms 0232ae5327 AI/BattleAI/BattleEvaluator.cpp: Convert this integer literal to a bool literal. 2 yıl önce
  Alexander Wilms af330ff038 AI/BattleAI/BattleEvaluator.cpp: Remove this redundant cast. 2 yıl önce
  Andrii Danylchenko 870fbd50e3 BattleAI: bigger reachability map 2 yıl önce
  Andrii Danylchenko 9eb9404f28 BattleAI: divide only positive part of score onto turns count 2 yıl önce
  Ivan Savenko 036df2e0ad Support multiple battles in AI 2 yıl önce
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) 2 yıl önce
  Ivan Savenko 86a7f5f5cd Removed getStr(bool), replaced with similar toString() 2 yıl önce
  Andrii Danylchenko 5f13a0bbda BattleAI: spellcast fixes and floating point score 2 yıl önce
  Andrii Danylchenko dc88f14e0b BattleAI: positive/negative effect multiplier 2 yıl önce