Arseniy Shestakov
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b83dea2008
VCAI::wander: map object selection refactoring
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%!s(int64=9) %!d(string=hai) anos |
Arseniy Shestakov
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8533ee3256
VCAI::validateVisitableObjs: drop unused code that
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%!s(int64=9) %!d(string=hai) anos |
Arseniy Shestakov
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6433d7dd40
VCAI::getFlaggedObjects: don't use thread specific ptr within VCAI
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%!s(int64=9) %!d(string=hai) anos |
Arseniy Shestakov
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25fd4d85e2
VCAI::getFlaggedObjects: use visitableObjs for better performance
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%!s(int64=9) %!d(string=hai) anos |
Arseniy Shestakov
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10dbbead2d
Fix indentation of logging code and around it
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%!s(int64=9) %!d(string=hai) anos |
Arseniy Shestakov
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5778082842
VCAI: dont visit border guard if tent not visited. Fix issue 1590
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%!s(int64=9) %!d(string=hai) anos |
Vadim Markovtsev
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3926920103
Rename radious -> radius
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%!s(int64=9) %!d(string=hai) anos |
Vadim Markovtsev
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2bfc8ec8cb
Fix AI hero infinite move on the same tile
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%!s(int64=9) %!d(string=hai) anos |
Arseniy Shestakov
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9fd1cff090
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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%!s(int64=9) %!d(string=hai) anos |
Arseniy Shestakov
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29a7934a99
Refactoring: avoid using namespace when it's not absolutely needed
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%!s(int64=9) %!d(string=hai) anos |
Arseniy Shestakov
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6f5c52a229
Refactoring: use cleaner CCreatureSet::stacksCount everywhere
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%!s(int64=9) %!d(string=hai) anos |
DjWarmonger
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a1f5a0a85c
Removed unused code, which is not needed with new Pathfinder.
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%!s(int64=9) %!d(string=hai) anos |
Ivan Savenko
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a051a08a46
Merge remote-tracking branch 'origin/issue/2306' into develop
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%!s(int64=9) %!d(string=hai) anos |
Vadim Markovtsev
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0661aa0e6e
Remove undefined behavior in requestActionASAP
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%!s(int64=10) %!d(string=hai) anos |
ArseniyShestakov
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ab92123da3
CPathfinder: improve support for visits and battles in teleports
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%!s(int64=10) %!d(string=hai) anos |
ArseniyShestakov
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975e049a3e
SectorMap: disable knownSubterraneanGates support to avoid loops
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%!s(int64=10) %!d(string=hai) anos |
ArseniyShestakov
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5aadc1ed6f
CasualtiesAfterBattle: dont remove catapult artifact. Fix 2346 issue
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%!s(int64=10) %!d(string=hai) anos |
ArseniyShestakov
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9e6f836b25
VCAI::pickBestArtifacts: don't try to move catapult between heroes
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%!s(int64=10) %!d(string=hai) anos |
ArseniyShestakov
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1c0d4e3f6f
Fix filenames in file headers
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%!s(int64=10) %!d(string=hai) anos |
ArseniyShestakov
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07807fb044
Client: slience visibility error on shipyard in non-coastal town
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%!s(int64=10) %!d(string=hai) anos |
ArseniyShestakov
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cf4cb5c948
VCAI: silence callback on visibility check
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%!s(int64=10) %!d(string=hai) anos |
ArseniyShestakov
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03e9dd3bab
Add hero gold cost to GameConstants
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%!s(int64=10) %!d(string=hai) anos |
AlexVinS
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0fab319c73
Merge remote-tracking branch 'remotes/origin/develop' into issue/2306
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%!s(int64=10) %!d(string=hai) anos |
ArseniyShestakov
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0a5e9c0fbe
Merge pull request #144 from vcmi/fix/teleportMultiExitPoints
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%!s(int64=10) %!d(string=hai) anos |
ArseniyShestakov
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791d1e7ab4
VCAI: finish fixing of teleport probing for whirlpools
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%!s(int64=10) %!d(string=hai) anos |
Ivan Savenko
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faa7cbff18
Fixed gcc/clang warnings
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%!s(int64=10) %!d(string=hai) anos |
ArseniyShestakov
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3800bd45b7
Movement: initialize destinationTeleportPos with invalid int3 position
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%!s(int64=10) %!d(string=hai) anos |
Ivan Savenko
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c2f4991e99
Replaced barrier with mutex due to data races:
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%!s(int64=10) %!d(string=hai) anos |
Ivan Savenko
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2e56b547ee
replaced references to SectorMap with shared_ptr to avoid data races in AI code
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%!s(int64=10) %!d(string=hai) anos |
ArseniyShestakov
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ee08749743
VCAI: more work on teleport exit probing
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%!s(int64=10) %!d(string=hai) anos |