コミット履歴

作者 SHA1 メッセージ 日付
  Ivan Savenko b87897096c Filesystem handling is now more flexible 12 年 前
  Ivan Savenko a719e03b30 - fixed #1375 12 年 前
  Michał W. Urbańczyk d8a27d8f3c Refactored player-specific data into single struct BattleState. 12 年 前
  Ivan Savenko 4ac2a6e8b6 minor refactoring of VCMIDirs, bugfixing 12 年 前
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 年 前
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 年 前
  Ivan Savenko dd808ef5cc bugfixing: 12 年 前
  Michał W. Urbańczyk 04d11519ef Quick Combat system setting works… if user doesn't click in the meantime. 12 年 前
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. 12 年 前
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. 12 年 前
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. 12 年 前
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 年 前
  Ivan Savenko 3943c10f1a fixes #1237 - if server savegame entry is missing it will be created in "update mode". 12 年 前
  Michał W. Urbańczyk 1e8e932323 Logging around #1237. Typos. 12 年 前
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. 12 年 前
  beegee1 b1428bcd24 - Compile fix for editor - Renamed /Editor to /editor and Scripting/ERM to scripting/erm - Removed unused ipch folder and format file - Removed ancient lua folder 12 年 前
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 年 前
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 年 前
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 年 前
  Ivan Savenko c4c592b773 - bugfixing: #1243, #1227, #1241, #1236, #1233 12 年 前
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 年 前
  Ivan Savenko b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) 12 年 前
  mateuszb 602827d1ae * MSVC compilation fixes 12 年 前
  Michał W. Urbańczyk 6fdf64c2b1 Little more logging. 12 年 前
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 年 前
  Michał W. Urbańczyk 17755caa10 * fixed #1199 12 年 前
  mateuszb 8769f67c5d * JsonReader can convert to enums 12 年 前
  beegee1 a4129f43f2 - Correct handling of who manages which players(player count may differ from initial start options for a RMG map) - Fixed warning 12 年 前
  Ivan Savenko 46eb0b3daf - wrokaround/fix for #1177 12 年 前
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 12 年 前