Commit History

Author SHA1 Message Date
  beegee1 b9b25ef552 - Fixed mantis #1422 (starting another scenario crashes VCMI for now) 12 years ago
  beegee1 41e274b4aa - Moved FunctionList from /client to /lib -> used in client and server 12 years ago
  beegee1 c786a3076a - Refactored victory loss condition checks 12 years ago
  beegee1 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) 12 years ago
  Michał W. Urbańczyk d4a8e90460 Fixed #1448, #1470 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Michał W. Urbańczyk 04d11519ef Quick Combat system setting works… if user doesn't click in the meantime. 12 years ago
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. 12 years ago
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. 12 years ago
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. 12 years ago
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 years ago
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 12 years ago
  mateuszb bda766b697 * refactoring 12 years ago
  mateuszb 8a8eecd063 * refactoring 12 years ago
  Michał W. Urbańczyk 17755caa10 * fixed #1199 12 years ago
  mateuszb 25663ce7af * fixed vector<bool> serialization 12 years ago
  Michał W. Urbańczyk fa3d32925e A patch from Gernsworth that fixes #166. CGStatusBar is extended to support alignment, old CStatusBar class is removed. 13 years ago
  Ivan Savenko e3231db1c9 - primaryResource and warMachine now use string ID 13 years ago
  DjWarmonger c5d9110176 Compile fix for last commit. 13 years ago
  Ivan Savenko 2643762f08 Mac OS patch from stopiccot 13 years ago
  alexvins 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
  Michał W. Urbańczyk 96a92d0f45 * fixed remaining part of #1071 — the screen surface has always to be created in the main thread 13 years ago
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 years ago
  DjWarmonger 12511d8fee First part of new Quest Log, including common quest interface. 13 years ago
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window 13 years ago
  Ivan Savenko 45c2809a40 - pregame will use same resolution as main game 13 years ago
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. 13 years ago
  DjWarmonger 416c08260a - Basic Commander window 13 years ago