beegee1
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b9b25ef552
- Fixed mantis #1422 (starting another scenario crashes VCMI for now)
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12 years ago |
beegee1
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41e274b4aa
- Moved FunctionList from /client to /lib -> used in client and server
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12 years ago |
beegee1
|
c786a3076a
- Refactored victory loss condition checks
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12 years ago |
beegee1
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3e4407593f
- Refactoring for checking victory/loss conditions (use enum class instead of magic numbers)
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12 years ago |
Michał W. Urbańczyk
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d4a8e90460
Fixed #1448, #1470
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12 years ago |
Ivan Savenko
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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12 years ago |
Ivan Savenko
|
2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
Michał W. Urbańczyk
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04d11519ef
Quick Combat system setting works… if user doesn't click in the meantime.
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12 years ago |
Michał W. Urbańczyk
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254f194220
Some very early work towards autofight feature.
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12 years ago |
Michał W. Urbańczyk
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79026bdfde
Introduced strongly typed QueryID.
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12 years ago |
Michał W. Urbańczyk
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5c2473d436
Support for saving/loading in player interfaces, including VCAI.
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12 years ago |
beegee1
|
30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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12 years ago |
mateuszb
|
dbec99ffc7
* PlayerColor and TeamID refactoring
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12 years ago |
mateuszb
|
9e00090c42
* refactoring, a few intriguing problems remain
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12 years ago |
mateuszb
|
bda766b697
* refactoring
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12 years ago |
mateuszb
|
8a8eecd063
* refactoring
|
12 years ago |
Michał W. Urbańczyk
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17755caa10
* fixed #1199
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12 years ago |
mateuszb
|
25663ce7af
* fixed vector<bool> serialization
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12 years ago |
Michał W. Urbańczyk
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fa3d32925e
A patch from Gernsworth that fixes #166. CGStatusBar is extended to support alignment, old CStatusBar class is removed.
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13 years ago |
Ivan Savenko
|
e3231db1c9
- primaryResource and warMachine now use string ID
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13 years ago |
DjWarmonger
|
c5d9110176
Compile fix for last commit.
|
13 years ago |
Ivan Savenko
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2643762f08
Mac OS patch from stopiccot
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13 years ago |
alexvins
|
369f0ae9c6
[PLATFORM] MinGW support added
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13 years ago |
Michał W. Urbańczyk
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96a92d0f45
* fixed remaining part of #1071 — the screen surface has always to be created in the main thread
|
13 years ago |
Michał W. Urbańczyk
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edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
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13 years ago |
DjWarmonger
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12511d8fee
First part of new Quest Log, including common quest interface.
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13 years ago |
Ivan Savenko
|
9d2711fb51
- rewrote most of classes from adventure map window
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13 years ago |
Ivan Savenko
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45c2809a40
- pregame will use same resolution as main game
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13 years ago |
DjWarmonger
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d491bc1c3a
Commanders can level up. It's non-interactive yet.
|
13 years ago |
DjWarmonger
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416c08260a
- Basic Commander window
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13 years ago |