|  beegee1 | b9b25ef552
							
							- Fixed mantis #1422 (starting another scenario crashes VCMI for now) | 12 年之前 | 
				
					
						|  Ivan Savenko | ee6cdbeffe
							
							went through the rest of cppcheck warnings, mostly harmless | 12 年之前 | 
				
					
						|  Ivan Savenko | 0e3eae3095
							
							patch from KroArtem | 12 年之前 | 
				
					
						|  Ivan Savenko | f6a3d6770f
							
							- chinese fonts now use fallback to H3 fonts for ASCII characters | 12 年之前 | 
				
					
						|  Ivan Savenko | fba4c2cf9e
							
							- fixes #874 | 12 年之前 | 
				
					
						|  Ivan Savenko | 8ac6a1fcf4
							
							- fixes 1394 | 12 年之前 | 
				
					
						|  Ivan Savenko | 83440f1149
							
							A bit more text-related work: | 12 年之前 | 
				
					
						|  Ivan Savenko | 6bee105d7d
							
							Some refactoring of text display widgets: | 12 年之前 | 
				
					
						|  Ivan Savenko | b87897096c
							
							Filesystem handling is now more flexible | 12 年之前 | 
				
					
						|  Michał W. Urbańczyk | a1f545792b
							
							Compile fixes specific for VS 2012" | 12 年之前 | 
				
					
						|  Ivan Savenko | f82122d9be
							
							second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported | 12 年之前 | 
				
					
						|  Ivan Savenko | 2b45e13c5c
							
							c++03 -> c++11 switch: | 12 年之前 | 
				
					
						|  Ivan Savenko | dd808ef5cc
							
							bugfixing: | 12 年之前 | 
				
					
						|  Michał W. Urbańczyk | 8bfc6a1116
							
							A patch from O01eg: http://forum.vcmi.eu/viewtopic.php?p=9313#9313 | 12 年之前 | 
				
					
						|  beegee1 | 5328beb8e7
							
							- Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring | 12 年之前 | 
				
					
						|  beegee1 | 42c2c29976
							
							- Added support for RMG templates(subset of OH3) - Added template "Small Ring" for testing | 12 年之前 | 
				
					
						|  Ivan Savenko | b3bbe27089
							
							- ignore wog maps if wog is not present | 12 年之前 | 
				
					
						|  Ivan Savenko | 3285f1910b
							
							- finally, solution for imageIndex fields. All image lists will be generated in runtime | 12 年之前 | 
				
					
						|  Ivan Savenko | c6cc6e6301
							
							Large changeset, first part of editing H3 objects via mods feature. Changes: | 12 年之前 | 
				
					
						|  beegee1 | feea589648
							
							- Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator | 12 年之前 | 
				
					
						|  beegee1 | c7c2686379
							
							- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets | 12 年之前 | 
				
					
						|  beegee1 | 30bcec42c6
							
							- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui | 12 年之前 | 
				
					
						|  beegee1 | ee51c5beb5
							
							- Renamed /lib subfolders to lowercase | 12 年之前 | 
				
					
						|  mateuszb | dbec99ffc7
							
							* PlayerColor and TeamID refactoring | 12 年之前 | 
				
					
						|  Ivan Savenko | b78c4c19ea
							
							- compile fix | 12 年之前 | 
				
					
						|  mateuszb | 602827d1ae
							
							* MSVC compilation fixes | 12 年之前 | 
				
					
						|  mateuszb | fbb1ae1bb8
							
							* prologue videos (according to Randjan's list) | 12 年之前 | 
				
					
						|  mateuszb | 92995964f3
							
							a bit more of prologue/epilogue screen | 12 年之前 | 
				
					
						|  mateuszb | b776b93b0c
							
							* a bit of campaign prologue/epilogue screen | 12 年之前 | 
				
					
						|  Michał W. Urbańczyk | d45a554fec
							
							Significant changes to saving system. Now both client and server store their lib part. | 12 年之前 |