Commit History

Autor SHA1 Mensaxe Data
  Dydzio bb925e4cb0 First version of sea witch / sorceress ability hai 1 ano
  Laserlicht c540dd1183 round_counter hai 1 ano
  Ivan Savenko a1f34e059a Fix possible crash on starting 2nd battle while intro sound from 1st one hai 1 ano
  Laserlicht f7a31865f3 basic touch introduction implementation %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 195320dcf2 Removed remaining references to 'pim' name %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d6b9fa8fbd Replaced CPlayerInterface::pim with CGuiHandler::interfaceLock %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9fa7a93fb0 Properly pass battleID in all battle netpack's %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 41210c1dbf Client-side support for multiple battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 86a7f5f5cd Removed getStr(bool), replaced with similar toString() %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e40dc76304 Fix giving commands in battles in hotseat %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 81242d3500 Fixed ending of battles due to retreat/surrender %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3eb19e6ed7 Fix possible unprotected access to battleint %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 142889e3a5 Give all threads created by client human-readable name for debug %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 013417fb7e Code cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3213800097 Fix assertion failure on teleport cast %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 32f7a95e38 Use capture by value since thread might start after local method returns %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko cefbe5152e Merge pull request #2359 from IvanSavenko/crashfixing %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9e58f67ab5 Fix autocombat AI threading %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 556763fb7b Fixed handling of tactics %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1bf6bbd9b6 Significantly simplified threading model in battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5e8a778e7d Attempt to fix / trace crashes from Google Play statistics %!s(int64=2) %!d(string=hai) anos
  Dydzio 48a72f90f7 Add option for persistent hero info window as in HD mod %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e2ef136003 Renamed "Int" -> "Window" in WindowHandler API %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7838190ef4 Moved window stack management from GuiHandler to new class %!s(int64=2) %!d(string=hai) anos