تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Ivan Savenko bc4a1b06fc Fix crash on moving double-wide units in some obstacle configurations 5 ماه پیش
  Ivan Savenko c00ce0eaae Fix damage estimation in UI when target has VULNERABLE_FROM_BACK bonus 5 ماه پیش
  Ivan Savenko 1ac8080cbf Implemented new unit actions panel in combat 5 ماه پیش
  Ivan Savenko 298ec472bf Split BattleInterfaceClasses into smaller files 5 ماه پیش
  Ivan Savenko 42317e7128 Block attempts to attack unit behind obstacle in UI 6 ماه پیش
  Ivan Savenko 797f8f06a6 Allow moving double-wide unit 1 tile backwards 6 ماه پیش
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 ماه پیش
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance 8 ماه پیش
  Ivan Savenko 2f149b59ca Fix unit spellcasting when defending in a hotseat pvp battle 8 ماه پیش
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 10 ماه پیش
  Ivan Savenko 156de5b17e Added GameInstance class 10 ماه پیش
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 ماه پیش
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 10 ماه پیش
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 ماه پیش
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 11 ماه پیش
  MichalZr6 dbe82b94f6 Changes following review: 11 ماه پیش
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 سال پیش
  Ivan Savenko 95a07ee5cb Use bonus system cache whenever possible 11 ماه پیش
  Dydzio 1e9d089fd8 Fix shooting being priority action for dead creature hexes with targeting empty hexes enabled 1 سال پیش
  Dydzio 50b412b35b Better handling of default cursor action for SPELL_LIKE_ATTACK 1 سال پیش
  Dydzio dc56047661 Add hex highlight for SPELL_LIKE_ATTACK in casting mode & minor cleanup 1 سال پیش
  Dydzio bb69ab1a1a Fix assert and condition for counting spell hexes 1 سال پیش
  Dydzio 1a2d349267 Initial unconditionally working version 1 سال پیش
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 سال پیش
  Ivan Savenko b7391f49f6 Merge branch 'vcmi/master' into 'vcmi/develop' 1 سال پیش
  Ivan Savenko 434a2fb0fb Explicitly specify to use ranged or melee attack for damage estimation 1 سال پیش
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 سال پیش
  Dydzio 6119898932 Add some useful comments 1 سال پیش
  Dydzio 3836f132d3 Fix alternative actions to support more than 2 actions + simplify logic 1 سال پیش
  Ivan Savenko 278e8ac65e Do not show preview for ranged retaliation - not implemented in lib 1 سال پیش