Andrey Filipenkov
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 jaren geleden |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
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7 jaren geleden |
Dmitry Orlov
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b25baf66be
Fix level up crashes: 1) Crash on double level up. 2) Crash on custom class level up.
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5 jaren geleden |
John Bolton
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a05ae78e67
Fixed lots of warnings.
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5 jaren geleden |
godric3
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c8ba3de821
Change skill bonuses description to use name instead of identifier
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7 jaren geleden |
Henning Koehler
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6ddcb079a4
Enabled new secondary skills to be created (#438)
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7 jaren geleden |
AlexVinS
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0b70baa95e
Spells configuration version 2 (effect-based)
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8 jaren geleden |
Michał Kalinowski
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26a222ac62
Change JsonType to enum class (#393)
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8 jaren geleden |
Henning Koehler
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37df5c9d88
reworked mod loading to follow standard approach
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8 jaren geleden |
Henning Koehler
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03b7da93e2
use logMod for all mod-related logging
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8 jaren geleden |
Henning Koehler
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abdca71828
skill names and descriptions are fully managed by CSkillHandler
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8 jaren geleden |
Henning Koehler
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dba5186a6f
fixed skill schema definition
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8 jaren geleden |
Henning Koehler
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3764ec8be1
more code format issues
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8 jaren geleden |
Henning Koehler
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654ca96e9d
fixed code format and other minor issues
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8 jaren geleden |
Henning Koehler
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36d671b093
changed indentation from spaces to tabs
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8 jaren geleden |
Henning Koehler
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aadb5d93f7
added comment (and commented-out code) about skill legacy data
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8 jaren geleden |
Henning Koehler
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899e8403f7
skills.json uses base and struct for effects
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8 jaren geleden |
Henning Koehler
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9b3c61616f
made diplomacy join chance bonus-based
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8 jaren geleden |
Henning Koehler
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69a538a600
added bonus type MANUAL_CONTROL
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8 jaren geleden |
Henning Koehler
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7e5c1ec7f8
made artillery bonus-based; supports multiple bonus shots
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8 jaren geleden |
Henning Koehler
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8bdb8f01ca
made scholar skill bonus-based
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8 jaren geleden |
Henning Koehler
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0153d0fc78
made fire/air/water/earth magic skills bonus-based
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8 jaren geleden |
Henning Koehler
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25e6b5cc07
added bonus type SECONDARY_SKILL_VAL2; refactored CSkillHandler::defaultBonus; made eagleEye level bonus-based
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8 jaren geleden |
Henning Koehler
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9bbfb57b93
cleaned up secondary skill bonus merging
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8 jaren geleden |
Henning Koehler
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1fa6cbe514
scouting uses SIGHT_RADIUS bonus
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8 jaren geleden |
Henning Koehler
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e8c32e05d8
turned pathfinding effect into a bonus
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8 jaren geleden |
Henning Koehler
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c9ef773da0
fixed logging after rebase
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8 jaren geleden |
Henning Koehler
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91fac7755a
made tactics skill configurable
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8 jaren geleden |
Henning Koehler
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c0740e3623
fixed crash when loading neutral faction; skills.json no longer requires index values
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8 jaren geleden |
Henning Koehler
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0357a4fe3b
enabled config of skill descriptions
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8 jaren geleden |