Commit History

Autor SHA1 Mensaxe Data
  ArseniyShestakov f4f170bf92 Merge pull request #202 from vcmi/noncopyableBonusSystemNode2 %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 452e28d183 Remove some useless includes found by cppclean %!s(int64=9) %!d(string=hai) anos
  AlexVinS 69395d4c78 Fix bonus tree on node move %!s(int64=9) %!d(string=hai) anos
  AlexVinS d42947f109 Added move constructor for BonusList %!s(int64=9) %!d(string=hai) anos
  AlexVinS 55e27a6334 Important fix %!s(int64=9) %!d(string=hai) anos
  AlexVinS 681b3c7078 reduced code duplication %!s(int64=9) %!d(string=hai) anos
  AlexVinS 629922f43e Added move constructors for minimum required Bonus system`s classes %!s(int64=9) %!d(string=hai) anos
  AlexVinS 89ce1a4509 Fixed uninitialized field %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 8fb5dacba2 CBonusSystemNode: get rid of non-const getBonusList %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov b48d65ad57 addNewBonus: add turnsRemain check for N_TURNS, N_DAYS and ONE_WEEK %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 7f0b0bd1b5 Bonus system: use updateBonuses in battleTurnPasseed %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov ee1c5e452f Bonus system: add CWillLastDays selector %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 5bfbd8526b Bonus system: fix N_DAYS bonus duration %!s(int64=10) %!d(string=hai) anos
  Vadim Markovtsev b701835de0 Fix wrong comparison %!s(int64=10) %!d(string=hai) anos
  AlexVinS 395070b584 Fix 1974 %!s(int64=10) %!d(string=hai) anos
  AlexVinS 8f2da66a18 fix mantiss 1967 + some refactoring %!s(int64=10) %!d(string=hai) anos
  AlexVinS 2cb6cb7baa Remove useless durationType selector %!s(int64=10) %!d(string=hai) anos
  AlexVinS 5b29e800f7 Cleanup: use only CBonusSystemNode::treeHasChanged() when changing treeChanged %!s(int64=10) %!d(string=hai) anos
  AlexVinS 685deddac1 Start spell-relatet files reorganisation %!s(int64=10) %!d(string=hai) anos
  AlexVinS 66b022f93e initializer lists part1 %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 36a7cff998 Cleaning error messages at access to players. %!s(int64=11) %!d(string=hai) anos
  beegee1 5139378319 - migrated boost::function/ref/bind to std:: variants %!s(int64=11) %!d(string=hai) anos
  DjWarmonger dc03a251f6 - Fixed treasure generating formula It should be now identical to OH3. %!s(int64=11) %!d(string=hai) anos
  AlexVinS 8a3b997fa5 fix a few comments. No code changes. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 8683c8c0eb - Added and improved some propagators, including Crystal Dragons ability (#1232) %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur %!s(int64=12) %!d(string=hai) anos
  DjWarmonger 4ec9faa789 Fixed #1367. Removed confusing code for speed calculation. %!s(int64=12) %!d(string=hai) anos