Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko d5f8db2222 Fixed undefined behavior on accessing array with -1 index %!s(int64=2) %!d(string=hai) anos
  Dydzio a4d76b2529 Split large spellbook from UI enhancements setting %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 52050d0ef1 Fix build %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 10e50548e7 Converted Component class to use VariantIdentifier instead of int %!s(int64=2) %!d(string=hai) anos
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  Laserlicht 7cf654992f code review %!s(int64=2) %!d(string=hai) anos
  Laserlicht 28f4046937 ready %!s(int64=2) %!d(string=hai) anos
  Laserlicht 3e4a5b7d80 border and variable %!s(int64=2) %!d(string=hai) anos
  Laserlicht a6b68be2df offsets %!s(int64=2) %!d(string=hai) anos
  Laserlicht 8b5c9db21b basic offset %!s(int64=2) %!d(string=hai) anos
  Laserlicht 240d291de9 big spellbook %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 41210c1dbf Client-side support for multiple battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 97b7d44c88 Use ResourcePath for video accessing %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
  Konstantin d746a96d55 vcmi: use SpellSchool identifier instead of enum %!s(int64=2) %!d(string=hai) anos
  Konstantin 344593e891 vcmi: made some CSpell properties private %!s(int64=2) %!d(string=hai) anos
  Konstantin 8724181a0f vcmi: spell resistance rework %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 44d16b32fe Use API identical to std classes where possible %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 18db944083 Replaced clickReleased with clickPressed where applicable in H3 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 563d7dd41f Renamed RCLICK -> SHOW_POPUP %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d4aa778547 Replaced clickRight event with showPopupWindow/closePopupWindow %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c77f8482e3 Replaced event handling break system with key capturing %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e2ef136003 Renamed "Int" -> "Window" in WindowHandler API %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7838190ef4 Moved window stack management from GuiHandler to new class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 243773b6ef Renamed some adventure map files & classes %!s(int64=2) %!d(string=hai) anos