Ivan Savenko
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c479504646
Formatting cleanup
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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d237bee927
Removed unused code
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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7c0d5666a0
Return string by copy to fix cases when string is constructed on stack
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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9a620a9091
Refactoring of GeneralTextHandler to reduce boilerplate code in callers
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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01d0cd4f7a
Changed configurable UI to match text refactoring:
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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10541855d9
Don't load empty rumor strings
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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a499390b9c
Restored text export command
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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e9e2ebb1c9
Cleanup
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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cb4f5edae9
All Heroes 3 texts are now passed through translator
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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85d7b470d4
Access to quests texts is now processed via translator
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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bdb8e0ee5c
Introduced string identifiers for H3 texts, still WIP
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%!s(int64=2) %!d(string=hai) anos |
Tomasz Zieliński
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f386f42166
Merge remote-tracking branch 'origin/develop' into terrain-rewrite
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%!s(int64=3) %!d(string=hai) anos |
Tomasz Zieliński
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2bd30556a3
Store TerrainType by havlue and handle by reference
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%!s(int64=3) %!d(string=hai) anos |
Andrey Filipenkov
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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%!s(int64=3) %!d(string=hai) anos |
Tomasz Zieliński
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494b0f0226
First version that compiles
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%!s(int64=3) %!d(string=hai) anos |
Tomasz Zieliński
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b20f649521
stash
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%!s(int64=3) %!d(string=hai) anos |
Nordsoft91
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aaa07e4d2e
New terrain support - part 1 (#755)
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%!s(int64=3) %!d(string=hai) anos |
Andrii Danylchenko
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84948820b2
exchange window move single stacks buttons
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%!s(int64=3) %!d(string=hai) anos |
Andrii Danylchenko
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2ce73fd4e1
Army exchange implementation
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%!s(int64=4) %!d(string=hai) anos |
Arseniy Lartsev
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222a0e40c7
Added code to display some HD mod buttons in hero exchange window
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%!s(int64=5) %!d(string=hai) anos |
Michał Janiszewski
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9822a8f2df
Catch exceptions by const-ref, not by value
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%!s(int64=7) %!d(string=hai) anos |
Johannes 'josch' Schauer
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8ead3e3b91
lib/CGeneralTextHandler.cpp: fix misleading indentation
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%!s(int64=7) %!d(string=hai) anos |
Henning Koehler
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abdca71828
skill names and descriptions are fully managed by CSkillHandler
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%!s(int64=8) %!d(string=hai) anos |
ArseniyShestakov
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b52cfe5283
Code style: use parentheses for creating heap-based objects (#344)
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%!s(int64=8) %!d(string=hai) anos |
ArseniyShestakov
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a4c0ad94b1
Code style: remove default value hints in definitions (#342)
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%!s(int64=8) %!d(string=hai) anos |
ArseniyShestakov
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ea0ceb1805
Merge pull request #323 from vcmi/CStackTweaks
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%!s(int64=8) %!d(string=hai) anos |
Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
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%!s(int64=8) %!d(string=hai) anos |
AlexVinS
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7bf8c9bd69
fixed and cleanup
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%!s(int64=8) %!d(string=hai) anos |
AlexVinS
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4f14f22d3a
Unified CStack ammo, casts and counterattacks
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%!s(int64=8) %!d(string=hai) anos |
Dydzio
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5127061e28
Commander skill description support (#266)
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%!s(int64=8) %!d(string=hai) anos |