Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko c479504646 Formatting cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d237bee927 Removed unused code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7c0d5666a0 Return string by copy to fix cases when string is constructed on stack %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9a620a9091 Refactoring of GeneralTextHandler to reduce boilerplate code in callers %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 01d0cd4f7a Changed configurable UI to match text refactoring: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 10541855d9 Don't load empty rumor strings %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a499390b9c Restored text export command %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e9e2ebb1c9 Cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko cb4f5edae9 All Heroes 3 texts are now passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85d7b470d4 Access to quests texts is now processed via translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bdb8e0ee5c Introduced string identifiers for H3 texts, still WIP %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 2bd30556a3 Store TerrainType by havlue and handle by reference %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 494b0f0226 First version that compiles %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński b20f649521 stash %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 84948820b2 exchange window move single stacks buttons %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 2ce73fd4e1 Army exchange implementation %!s(int64=4) %!d(string=hai) anos
  Arseniy Lartsev 222a0e40c7 Added code to display some HD mod buttons in hero exchange window %!s(int64=5) %!d(string=hai) anos
  Michał Janiszewski 9822a8f2df Catch exceptions by const-ref, not by value %!s(int64=7) %!d(string=hai) anos
  Johannes 'josch' Schauer 8ead3e3b91 lib/CGeneralTextHandler.cpp: fix misleading indentation %!s(int64=7) %!d(string=hai) anos
  Henning Koehler abdca71828 skill names and descriptions are fully managed by CSkillHandler %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov b52cfe5283 Code style: use parentheses for creating heap-based objects (#344) %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov a4c0ad94b1 Code style: remove default value hints in definitions (#342) %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov ea0ceb1805 Merge pull request #323 from vcmi/CStackTweaks %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  AlexVinS 7bf8c9bd69 fixed and cleanup %!s(int64=8) %!d(string=hai) anos
  AlexVinS 4f14f22d3a Unified CStack ammo, casts and counterattacks %!s(int64=8) %!d(string=hai) anos
  Dydzio 5127061e28 Commander skill description support (#266) %!s(int64=8) %!d(string=hai) anos