Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk be3bd35b95 Hopefully fixes #1677 and its duplciates. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 47c91e03b5 - fix to last commit %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 0c5be52a42 Win/loss conditions based on logical expressions, yet another large %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko f6c1dace6c Minors: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 41cb1603e1 Fix for #1624 : %!s(int64=12) %!d(string=hai) anos
  beegee1 6caac8e82b - Fixed mantis #1613 %!s(int64=12) %!d(string=hai) anos
  beegee1 2d095cf20a - Fixed days without castle counter %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko b1e638d1af More fixes: %!s(int64=12) %!d(string=hai) anos
  beegee1 c786a3076a - Refactored victory loss condition checks %!s(int64=12) %!d(string=hai) anos
  beegee1 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 0e3eae3095 patch from KroArtem %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk d5263d75f8 Fixed #1490. %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk 0abbe71b25 Merged fixes from the branch. %!s(int64=12) %!d(string=hai) anos
  DjWarmonger d06b02638b Partially implemented #481 %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk d4a8e90460 Fixed #1448, #1470 %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk 385f4ab7f5 #1153 and #1395 should be fixed. Terrible, terrible, terrible. %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk 3b42cff3ec #1409 should not crash anymore. %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 45c2bd7511 hopefully fixes #1397. Still too much magic in this code :( %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 491bd557ef fixed several bugs reported on forum: %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk e9d51a2670 Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible. %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 1a77fee7f7 more improvements for battle animations %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 4ac2a6e8b6 minor refactoring of VCMIDirs, bugfixing %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 146a5e5ef8 Made speed of most of battle animations time-based %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk 1a2c8de6ad Minor improvements. %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko dd808ef5cc bugfixing: %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk 17403b544c Various fixes for quick combat. %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk 04d11519ef Quick Combat system setting works… if user doesn't click in the meantime. %!s(int64=12) %!d(string=hai) anos