Laserlicht
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01c14ae9ce
Merge branch 'develop' into extended_statistic
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1 tahun lalu |
Ivan Savenko
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f29a687234
Clean up scaling code, implemented image size optimization
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1 tahun lalu |
Laserlicht
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00692888df
sonar cloud fixes
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1 tahun lalu |
Laserlicht
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5743f151a1
icon drawing
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1 tahun lalu |
Ivan Savenko
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97f1a310df
Fix miscellaneous issues discovered by Sonar
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1 tahun lalu |
Ivan Savenko
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1aa391fdf8
Split CGeneralTextHandler file into 1 file per class form
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1 tahun lalu |
Ivan Savenko
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c40eea6e10
Fix fade-in animation - per-surface alpha was not set correctly
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1 tahun lalu |
Ivan Savenko
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0d6ec0d224
Reviewed usage of EBlitMode, now specified clearly in all cases
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1 tahun lalu |
Ivan Savenko
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230add02e4
Remove no longer used code
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1 tahun lalu |
Ivan Savenko
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0e407540ec
Fixed player-coloring on adventure map
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1 tahun lalu |
Ivan Savenko
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920a39844b
Unified naming of method to recolor UI element to current player scheme
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1 tahun lalu |
Ivan Savenko
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a8a330f39f
Remove unused code and no longer needed caching
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1 tahun lalu |
Ivan Savenko
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47de9a62dc
Created separate classes for shared, unchangeable image and image
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1 tahun lalu |
Ivan Savenko
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a1fb3b8b01
Reduce direct access to CAnimation, removed various caching schemes
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1 tahun lalu |
Ivan Savenko
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56f1725234
All images are now loaded via RenderHandler class
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1 tahun lalu |
Ivan Savenko
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d27b854cb1
Reorganized music, video and sound players:
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1 tahun lalu |
Ivan Savenko
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c92a5bbbab
Attempt to track crashes with unclear cause
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1 tahun lalu |
Ivan Savenko
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7d93206786
Use cache for CAnimImage. Improves performance of CAnimImage
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1 tahun lalu |
Ivan Savenko
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0fd966818f
Remove 'visible' property from images, replaced with enable/disabled
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1 tahun lalu |
Alexander Wilms
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466cdb9d2b
client/widgetsImages.{h,cpp}: implicit conversion loses integer precision: 'int' to 'uint8_t' (aka 'unsigned char')
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2 tahun lalu |
SoundSSGood
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068a7d5d4a
crash fixed
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2 tahun lalu |
Ivan Savenko
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1d0e696db6
Added RenderHandler that acts as factory for images and animations
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2 tahun lalu |
Ivan Savenko
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 tahun lalu |
Ivan Savenko
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8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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2 tahun lalu |
Ivan Savenko
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fa496628f2
Separated timer updates from rendering in adventure map and town screen
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2 tahun lalu |
Ivan Savenko
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03df274450
Framerate manager is now in a separate file and private member of GH
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2 tahun lalu |
Ivan Savenko
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b2233b8ced
Attempt to improve coloring of resource bar texture-fill
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2 tahun lalu |
Ivan Savenko
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7228b08d1d
Implemeted runtime generation of player-colored background texture
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2 tahun lalu |
Ivan Savenko
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d4098059b8
Proper support for player-colored buttons in UI
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2 tahun lalu |
Ivan Savenko
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4958190e82
Fixed visibility of corner gems
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2 tahun lalu |