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Pembuat SHA1 Pesan Tanggal
  Laserlicht 01c14ae9ce Merge branch 'develop' into extended_statistic 1 tahun lalu
  Ivan Savenko f29a687234 Clean up scaling code, implemented image size optimization 1 tahun lalu
  Laserlicht 00692888df sonar cloud fixes 1 tahun lalu
  Laserlicht 5743f151a1 icon drawing 1 tahun lalu
  Ivan Savenko 97f1a310df Fix miscellaneous issues discovered by Sonar 1 tahun lalu
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 tahun lalu
  Ivan Savenko c40eea6e10 Fix fade-in animation - per-surface alpha was not set correctly 1 tahun lalu
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases 1 tahun lalu
  Ivan Savenko 230add02e4 Remove no longer used code 1 tahun lalu
  Ivan Savenko 0e407540ec Fixed player-coloring on adventure map 1 tahun lalu
  Ivan Savenko 920a39844b Unified naming of method to recolor UI element to current player scheme 1 tahun lalu
  Ivan Savenko a8a330f39f Remove unused code and no longer needed caching 1 tahun lalu
  Ivan Savenko 47de9a62dc Created separate classes for shared, unchangeable image and image 1 tahun lalu
  Ivan Savenko a1fb3b8b01 Reduce direct access to CAnimation, removed various caching schemes 1 tahun lalu
  Ivan Savenko 56f1725234 All images are now loaded via RenderHandler class 1 tahun lalu
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: 1 tahun lalu
  Ivan Savenko c92a5bbbab Attempt to track crashes with unclear cause 1 tahun lalu
  Ivan Savenko 7d93206786 Use cache for CAnimImage. Improves performance of CAnimImage 1 tahun lalu
  Ivan Savenko 0fd966818f Remove 'visible' property from images, replaced with enable/disabled 1 tahun lalu
  Alexander Wilms 466cdb9d2b client/widgetsImages.{h,cpp}: implicit conversion loses integer precision: 'int' to 'uint8_t' (aka 'unsigned char') 2 tahun lalu
  SoundSSGood 068a7d5d4a crash fixed 2 tahun lalu
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 tahun lalu
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 tahun lalu
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 tahun lalu
  Ivan Savenko fa496628f2 Separated timer updates from rendering in adventure map and town screen 2 tahun lalu
  Ivan Savenko 03df274450 Framerate manager is now in a separate file and private member of GH 2 tahun lalu
  Ivan Savenko b2233b8ced Attempt to improve coloring of resource bar texture-fill 2 tahun lalu
  Ivan Savenko 7228b08d1d Implemeted runtime generation of player-colored background texture 2 tahun lalu
  Ivan Savenko d4098059b8 Proper support for player-colored buttons in UI 2 tahun lalu
  Ivan Savenko 4958190e82 Fixed visibility of corner gems 2 tahun lalu