Ivan Savenko
|
a015bf6507
Initial part of dynamically-sized adventure map:
|
2 years ago |
Konstantin
|
7a5775a9f9
vcmi: use std::optional
|
2 years ago |
Konstantin
|
40222e3f77
vcmi: fix week animation
|
2 years ago |
Ivan Savenko
|
108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
|
2 years ago |
Ivan Savenko
|
0ba74fea73
Merge pull request #1515 from IvanSavenko/time_based_animations
|
2 years ago |
Ivan Savenko
|
5cc23cc286
Renamed SDL_Pixels -> SDL_PixelAccess due to similar SDL header
|
2 years ago |
Ivan Savenko
|
e14290fde0
Removed loading of images from file into SDL_Surface
|
2 years ago |
Ivan Savenko
|
87218c63c4
CPicture now uses IImage internally
|
2 years ago |
Ivan Savenko
|
e35a669eeb
Refactoring of CPicture class to improve encapsulation
|
2 years ago |
Ivan Savenko
|
3acee297be
CShowableAnim is now time-based with timing matching H3
|
2 years ago |
Ivan Savenko
|
ee7a573cb8
Refactoring of SDL API usage:
|
2 years ago |
Ivan Savenko
|
9971bdca1b
Existing software cursor logic is now in a separate class
|
2 years ago |
Dydzio
|
8b2fc5198e
Remove condition that causes unintended behavior
|
2 years ago |
Dydzio
|
3596d167a7
Adjust code to develop + change place in code where alpha is applied
|
2 years ago |
Dydzio
|
9e7e649d37
Gradual fade-in of built building
|
2 years ago |
Ivan Savenko
|
8b207fae63
ECreatureAnimType enum -> enum class
|
2 years ago |
Ivan Savenko
|
864990db13
Implemented Bloodlust & Petrification effect
|
2 years ago |
Ivan Savenko
|
7857668158
Implemented group attack animations for dragons/Hydras/etc
|
2 years ago |
Ivan Savenko
|
1dea1854ae
Moved battle animation enum's into new file
|
2 years ago |
Ivan Savenko
|
c855823528
Renamed files in client/battle to match new names of classes
|
2 years ago |
Andrii Danylchenko
|
8fa0b30985
Army exchange implementation
|
4 years ago |
Arseniy Lartsev
|
c502cfc223
Added constructor with target size argument for CAnimImage
|
5 years ago |
John Bolton
|
a05ae78e67
Fixed lots of warnings.
|
5 years ago |
Alexander Shishkin
|
75f8c8b29a
Gui cleanup4 (#446)
|
7 years ago |
Alexander Shishkin
|
5c09f751b3
Gui cleanup3 - UI refactoring to use smart pointers (#440)
|
7 years ago |
AlexVinS
|
b09a54fa9c
[tweaks] IImage * -> auto
|
7 years ago |
AlexVinS
|
43acfa160b
[tweaks] IImage * -> auto
|
7 years ago |
AlexVinS
|
031d3204f7
Fixed "Error: accessing unavailable frame" in some cases
|
7 years ago |
AlexVinS
|
64d9dadd64
Logging cleanup.
|
8 years ago |
ArseniyShestakov
|
a4c0ad94b1
Code style: remove default value hints in definitions (#342)
|
8 years ago |