Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko 241da5937d First semi-working version of antilag for hero movement vor 3 Monaten
  Ivan Savenko 7803f7a972 Clicking on blocked tile of a visitable object now builds a path to it vor 8 Monaten
  Ivan Savenko a1fb3b8b01 Reduce direct access to CAnimation, removed various caching schemes vor 1 Jahr
  Ivan Savenko 16f963bed5 Fix zooming with keyboard shortcuts vor 1 Jahr
  Ivan Savenko 320469d773 Cleanup vor 1 Jahr
  Ivan Savenko 8353bca34f Small refactoring of adventure map spell casting: vor 1 Jahr
  Dydzio 3bb66de551 Serverside validation, setting for terrain compatibility before cast etc vor 1 Jahr
  Dydzio 4f0a286167 Fix checks for tile visibility in tile click/hover handlers vor 1 Jahr
  Ivan Savenko a08546e964 Correctly update hero list on reordering via radial menu vor 1 Jahr
  Ivan Savenko 3880ea58b9 Merge branch 'josch/dos2unix' into develop vor 2 Jahren
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) vor 2 Jahren
  Laserlicht 4528f42cdf fix segmentation fault; update townlist on adventuremap vor 2 Jahren
  Laserlicht 72e4941982 dimlevel as class variable vor 2 Jahren
  Laserlicht b143c2786f use dimming to hide screen vor 2 Jahren
  Michael 40c7ddcaf4 dim adventuremap vor 2 Jahren
  nordsoft 4b1224ec8c Implement turn timer feature vor 2 Jahren
  Ivan Savenko 4e80356bea Do not hide minimap on human player turn vor 2 Jahren
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface vor 2 Jahren
  Ivan Savenko 3e9da333cf Basic version of zoomable adventure map vor 2 Jahren
  Ivan Savenko 03df274450 Framerate manager is now in a separate file and private member of GH vor 2 Jahren
  Ivan Savenko edd5d11734 Fix issues discovered by self-review vor 2 Jahren
  Ivan Savenko 243773b6ef Renamed some adventure map files & classes vor 2 Jahren