Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko 298ec472bf Split BattleInterfaceClasses into smaller files il y a 4 mois
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis il y a 5 mois
  Ivan Savenko 8f074490a7 Merge branch 'master' into 'develop' il y a 8 mois
  Ivan Savenko e4a719fb7e Fix corrupted pixels on town building animations in mods il y a 8 mois
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable il y a 8 mois
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine il y a 8 mois
  Ivan Savenko 05e8542a79 Fix corrupted image of university il y a 8 mois
  Ivan Savenko 38bb5a76e6 Handle flag color overlay and creature selection overlay separately il y a 8 mois
  Ivan Savenko cca4c0888c In-memory assets generation il y a 9 mois
  Ivan Savenko 668bf63fc0 Remove access to internal surface of Canvas il y a 9 mois
  Ivan Savenko 4a600a9d4c Reworked image container classes for easier support of new features il y a 9 mois
  Ivan Savenko 91940dbfc6 Do not show selection highlight on creature preview images il y a 11 mois
  Ivan Savenko 251155d913 More robust management of body/shadow/overlay split il y a 11 mois
  Ivan Savenko 915533ed2e Implemented generation of player-colored version of DiBoxBck il y a 1 an
  Laserlicht 01c14ae9ce Merge branch 'develop' into extended_statistic il y a 1 an
  Ivan Savenko f29a687234 Clean up scaling code, implemented image size optimization il y a 1 an
  Laserlicht 00692888df sonar cloud fixes il y a 1 an
  Laserlicht 5743f151a1 icon drawing il y a 1 an
  Ivan Savenko 97f1a310df Fix miscellaneous issues discovered by Sonar il y a 1 an
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form il y a 1 an
  Ivan Savenko c40eea6e10 Fix fade-in animation - per-surface alpha was not set correctly il y a 1 an
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases il y a 1 an
  Ivan Savenko 230add02e4 Remove no longer used code il y a 1 an
  Ivan Savenko 0e407540ec Fixed player-coloring on adventure map il y a 1 an
  Ivan Savenko 920a39844b Unified naming of method to recolor UI element to current player scheme il y a 1 an
  Ivan Savenko a8a330f39f Remove unused code and no longer needed caching il y a 1 an
  Ivan Savenko 47de9a62dc Created separate classes for shared, unchangeable image and image il y a 1 an
  Ivan Savenko a1fb3b8b01 Reduce direct access to CAnimation, removed various caching schemes il y a 1 an
  Ivan Savenko 56f1725234 All images are now loaded via RenderHandler class il y a 1 an
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: il y a 1 an