Commit History

Autor SHA1 Mensaxe Data
  Laserlicht f10f9768a5 allows resizing window in windowed mode hai 1 mes
  Laserlicht 187d79bc7c code review hai 3 meses
  Laserlicht 3504d1ce38 optimized fps draw hai 3 meses
  Laserlicht 7af340e301 setting to disable subtitle hai 7 meses
  Ivan Savenko 8f074490a7 Merge branch 'master' into 'develop' hai 8 meses
  Laserlicht db23cc2ffa add setting for disabling overlay hai 8 meses
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 8 meses
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable hai 8 meses
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class hai 8 meses
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine hai 8 meses
  Ivan Savenko e442e71ed9 Fix handling of autoselected interface scaling by client hai 1 ano
  Laserlicht aa6cbdf13b make it also usable on android hai 1 ano
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set hai 1 ano
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form hai 1 ano
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: hai 1 ano
  Alexander Wilms 0495c52cf4 Don't call ScreenHandler::onScreenResize() when the window has been (un)maximized to avoid creating a huge texture and crashing hai 1 ano
  Laserlicht 39c58a9d94 disable animation button hai 1 ano
  Laserlicht df2a5f05d8 audio mute on focus lost setting hai 1 ano
  Dydzio fc035b1b55 Change large spellbook config section to gameTweaks hai 1 ano
  Dydzio a4d76b2529 Split large spellbook from UI enhancements setting hai 1 ano
  Ivan Savenko d6b9fa8fbd Replaced CPlayerInterface::pim with CGuiHandler::interfaceLock %!s(int64=2) %!d(string=hai) anos
  Laserlicht 5061792cce enableUiEnhancements button %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6f0108e462 Use ResourcePath for referencing texts and json's %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8dc009e2c9 Always show correct game resolution in settings, unaffected by scaling %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e4e353449e Recreate screen on UI scaling change %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b30db5fc1f Merge pull request #2301 from Laserlicht/haptic_feedback %!s(int64=2) %!d(string=hai) anos
  Michael 1abd8bbe92 Update client/windows/settings/GeneralOptionsTab.cpp %!s(int64=2) %!d(string=hai) anos
  Michael ff51b8f46b Setting for haptic feedback %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2a634b2ec0 Fixed UI updates on switching to/from fullscreen %!s(int64=2) %!d(string=hai) anos