Histórico de Commits

Autor SHA1 Mensagem Data
  Laserlicht f10f9768a5 allows resizing window in windowed mode há 1 mês atrás
  Laserlicht 187d79bc7c code review há 3 meses atrás
  Laserlicht 3504d1ce38 optimized fps draw há 3 meses atrás
  Laserlicht 7af340e301 setting to disable subtitle há 7 meses atrás
  Ivan Savenko 8f074490a7 Merge branch 'master' into 'develop' há 8 meses atrás
  Laserlicht db23cc2ffa add setting for disabling overlay há 8 meses atrás
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` há 8 meses atrás
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable há 8 meses atrás
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class há 8 meses atrás
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine há 8 meses atrás
  Ivan Savenko e442e71ed9 Fix handling of autoselected interface scaling by client há 1 ano atrás
  Laserlicht aa6cbdf13b make it also usable on android há 1 ano atrás
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set há 1 ano atrás
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form há 1 ano atrás
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: há 1 ano atrás
  Alexander Wilms 0495c52cf4 Don't call ScreenHandler::onScreenResize() when the window has been (un)maximized to avoid creating a huge texture and crashing há 1 ano atrás
  Laserlicht 39c58a9d94 disable animation button há 1 ano atrás
  Laserlicht df2a5f05d8 audio mute on focus lost setting há 1 ano atrás
  Dydzio fc035b1b55 Change large spellbook config section to gameTweaks há 1 ano atrás
  Dydzio a4d76b2529 Split large spellbook from UI enhancements setting há 1 ano atrás
  Ivan Savenko d6b9fa8fbd Replaced CPlayerInterface::pim with CGuiHandler::interfaceLock há 2 anos atrás
  Laserlicht 5061792cce enableUiEnhancements button há 2 anos atrás
  Ivan Savenko 6f0108e462 Use ResourcePath for referencing texts and json's há 2 anos atrás
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations há 2 anos atrás
  Ivan Savenko 8dc009e2c9 Always show correct game resolution in settings, unaffected by scaling há 2 anos atrás
  Ivan Savenko e4e353449e Recreate screen on UI scaling change há 2 anos atrás
  Ivan Savenko b30db5fc1f Merge pull request #2301 from Laserlicht/haptic_feedback há 2 anos atrás
  Michael 1abd8bbe92 Update client/windows/settings/GeneralOptionsTab.cpp há 2 anos atrás
  Michael ff51b8f46b Setting for haptic feedback há 2 anos atrás
  Ivan Savenko 2a634b2ec0 Fixed UI updates on switching to/from fullscreen há 2 anos atrás