Historique des commits

Auteur SHA1 Message Date
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible il y a 9 mois
  MichalZr6 dbe82b94f6 Changes following review: il y a 9 mois
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. il y a 9 mois
  MichalZr6 7a8edff419 minor fixes il y a 10 mois
  MichalZr6 e3516120d8 Refactor destructibleEnemyTurns il y a 10 mois
  Andrii Danylchenko 8cdfa26fb5 BattleAI: fix bait for archers when need to go long way il y a 1 an
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's il y a 1 an
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
  Konstantin cb26bedd17 fix #1621 il y a 2 ans
  Konstantin 93c2bbf9ab vcmi: modernize lib/battle il y a 2 ans
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) il y a 8 ans
  ArseniyShestakov 5dfb7a5771 Merge pull request #317 from vcmi/attackerOwned il y a 8 ans
  Dydzio ef2ff0c752 Precompiled header path also needs fix il y a 8 ans
  AlexVinS 4f8c7bd4bb CStack refactoring il y a 8 ans
  Arseniy Shestakov 2ce02202c1 Fix more includes and move SideInBattle / SiegeInfo into battle il y a 8 ans
  FeniksFire 8ccdda6d2d Improve formatting, update other config information about includes. il y a 8 ans
  FeniksFire 221386a39d Refactoring. il y a 8 ans