Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko f51c7c5c28 Removed hardcoded AI logic for Water Walk and Fly spell vor 3 Monaten
  Ivan Savenko 9dfef773e2 Remove unnecessary includes vor 5 Monaten
  Ivan Savenko c0850f41b3 Pathfinder now uses IGameInfoCallback instead of CGameState vor 5 Monaten
  Ivan Savenko fe2f5f9217 Pathfinder now uses CGameState directly instead of inheriting callback vor 5 Monaten
  Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback vor 5 Monaten
  Ivan Savenko 6f20235d07 Merge CPrivilegedInfoCallback into CGameInfoCallback vor 5 Monaten
  Ivan Savenko 716da918f8 Completely remove IGameCallback class vor 5 Monaten
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis vor 5 Monaten
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer vor 6 Monaten
  Ivan Savenko 93b18ee94b Fix some issues detected by Sonar & code review, fix build vor 6 Monaten
  Ivan Savenko 9e6397d1f9 Remove pointer to boat from CGHeroInstance vor 7 Monaten
  Ivan Savenko 6d65641a43 Gamestate is now passed as shared pointer vor 7 Monaten
  Ivan Savenko cd7732456a Remove pointer to objects from TerrainTile vor 7 Monaten
  Ivan Savenko 417ea6451a Remove ConstTransitivePtr from hero and town instances vor 7 Monaten
  Ivan Savenko 62cb5412ff CGameState::map is now a private, unique_ptr with accessors vor 7 Monaten
  Ivan Savenko ec970c7b22 Support for configuring minimal cost for moving between tiles vor 9 Monaten
  Ivan Savenko 73d1675ae3 Code cleanup, fixes to discovered regressions vor 9 Monaten
  Ivan Savenko dea1eba20b Rework and optimize turnInfo used by pathfinder vor 10 Monaten
  Ivan Savenko 65fc50d33b Simplified building ID logic vor 10 Monaten
  Ivan Savenko 94981076a2 Do not aquire pointer to Terrain type multiple times vor 10 Monaten
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC vor 1 Jahr
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities vor 1 Jahr
  Ivan Savenko a481f07daf PlayerState now stores all objects owned by player vor 1 Jahr
  Andrii Danylchenko 683c363946 NKAI: whirlpool vor 1 Jahr
  Ivan Savenko 04a81fee87 Reduce size of CGPathNode and AIPathNode vor 1 Jahr
  Ivan Savenko 6b8f94e6e7 Merge remote-tracking branch 'vcmi/master' into develop vor 1 Jahr
  Ivan Savenko 40f17d654d Use containers with pre-allocations to improve pathfinding speed vor 1 Jahr
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos vor 1 Jahr
  Andrii Danylchenko 157443c1df #3876 - allow to embark after battle for AI pathfinder vor 1 Jahr
  Ivan Savenko 75aae66858 Fix off-by-one error - turnLimit 1 should work after 1st turn, not 2nd vor 1 Jahr