提交历史

作者 SHA1 备注 提交日期
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 10 月之前
  Ivan Savenko 40bff74195 Use small vector for unit list 10 月之前
  Ivan Savenko 5375d61d1b Optimize battleAdjacentUnits method 10 月之前
  MichalZr6 dbe82b94f6 Changes following review: 10 月之前
  MichalZr6 fb9a3da651 Unit.cpp refactor and some other minor changes 1 年之前
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 年之前
  Dydzio 1a2d349267 Initial unconditionally working version 1 年之前
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 年之前
  Andrii Danylchenko 3d856bfa9d Merge remote-tracking branch 'origin/develop' into battle-ai-fixes 1 年之前
  Andrii Danylchenko 9edb0afff8 BattleAI: fix dragonbreath retaliation 1 年之前
  Andrii Danylchenko 33e0eeaa8a BattleAI: fix dragon breath 1 年之前
  Ivan Savenko 5bd9a32d97 Implemented simple target selection logic for arrow towers 1 年之前
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 年之前
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling 1 年之前
  Ivan Savenko 0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter 1 年之前
  Ivan Savenko 85de3143ff Fixed Genie spellcasting logic to account for spell immunities 1 年之前
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
  Ivan Savenko 41210c1dbf Client-side support for multiple battles 2 年之前
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) 2 年之前
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes 2 年之前
  krs 1bb5077231 Renamed getMovementRange to ObtainMovementRange as per request 2 年之前
  krs e348193f7e Tactics movement is limited to movement range 2 年之前
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 年之前
  Konstantin P f11fa8f0c8 Teleport: can trigger obstacles now 2 年之前
  Konstantin P 384ee99834 vcmi: configurable teleport v2 2 年之前
  Konstantin bc1aad3b26 vcmi: remove deprecated CStack::getCreature() 2 年之前
  krs dab07bdef9 Now unit range is shown in Tactics phase as well 2 年之前
  Konstantin 9a229d6e48 vcmi: really correct obstacle trigger 2 年之前
  Ivan Savenko 5288e3761e Merge pull request #1764 from IvanSavenko/selectable_spellcaster 2 年之前