Historique des commits

Auteur SHA1 Message Date
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible il y a 10 mois
  Ivan Savenko 48473b18f6 move checks for invincible bonus to UnitState & cache il y a 10 mois
  Ivan Savenko 40bff74195 Use small vector for unit list il y a 10 mois
  MichalZr6 dbe82b94f6 Changes following review: il y a 10 mois
  MichalZr6 4031006317 Drop battle elapsed time measurement, restore avHexes. il y a 10 mois
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. il y a 10 mois
  MichalZr6 5f799d41b3 Use cached neighbouring tiles where possible il y a 1 an
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes il y a 1 an
  Laserlicht 1960d66971 fix INVINCIBLE il y a 1 an
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions il y a 1 an
  Laserlicht e6cb87abac cast only on self il y a 1 an
  Laserlicht 899d3a14a0 only blocking non positive spells; counterstrike il y a 1 an
  Laserlicht b36c05df1d INVINCIBLE bonus il y a 1 an
  Ivan Savenko 49c5f650f7 Merge pull request #4437 from IvanSavenko/battle_sides il y a 1 an
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's il y a 1 an
  Ivan Savenko a4fa409d1f Parse spell range on load instead of on every cast attempt il y a 1 an
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library il y a 1 an
  Ivan Savenko 60a51e98de Remove usage of std::function from CRandomGenerator il y a 1 an
  Ivan Savenko a9866bb5c6 Added RandomGeneratorUtil::nextItemWeighted convenience method il y a 1 an
  Ivan Savenko 1194419884 Added option to allow self-casting il y a 1 an
  Ivan Savenko c839b397e8 Block self-casting, e.g. Archangels can't resurrect themselves il y a 1 an
  Ivan Savenko 5cbf5031ea move SetStackEffect to a separate file il y a 2 ans
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files il y a 2 ans
  Ivan Savenko b394158dc9 Bonus Source ID now uses metaidentifier il y a 2 ans
  Ivan Savenko 9fa7a93fb0 Properly pass battleID in all battle netpack's il y a 2 ans
  Andrii Danylchenko ba9998ac66 BattleAI: fast targets optimization il y a 2 ans
  Ivan Savenko 56d69e790b Renamed MetaString methods to more logical names il y a 2 ans
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h il y a 2 ans
  Konstantin P b472c89276 vcmi: make some CStack properties private il y a 2 ans
  Konstantin 7a5775a9f9 vcmi: use std::optional il y a 2 ans