|  John Bolton | a05ae78e67
							
							Fixed lots of warnings. | 5 jaren geleden | 
				
					
						|  Andrii Danylchenko | d782ee39df
							
							hacks to optimize a few bonus requests | 5 jaren geleden | 
				
					
						|  Vadim Markovtsev | 2c1dddde33
							
							Fix memory problems with BonusList | 9 jaren geleden | 
				
					
						|  AlexVinS | dd1aabbe23
							
							Use JsonSerializeFormat for map objects | 9 jaren geleden | 
				
					
						|  AlexVinS | 6db94ab74c
							
							Explicit army serialization - too much CArmedInstance descendants | 9 jaren geleden | 
				
					
						|  AlexVinS | f9d0b20234
							
							CGMine, CGArtifact, CGGarrison serialization | 9 jaren geleden | 
				
					
						|  AlexVinS | b0c4ea5947
							
							Fix. | 9 jaren geleden | 
				
					
						|  AlexVinS | a638d0cd51
							
							Creature set serialization | 9 jaren geleden | 
				
					
						|  AlexVinS | 37d0dad70a
							
							Merge branch 'develop' into feature/VCMIMapFormat1 | 9 jaren geleden | 
				
					
						|  ArseniyShestakov | 59199ccdbd
							
							Bonus system: add treeHasChanged call where bonus objects changed | 10 jaren geleden | 
				
					
						|  ArseniyShestakov | 1730a31471
							
							HeroBonus: get rid of code that used getBonusList | 10 jaren geleden | 
				
					
						|  AlexVinS | b56b7017ba
							
							Added stubs for some Map objects serialization | 10 jaren geleden | 
				
					
						|  Ivan Savenko | 7b5a7f43ad
							
							Removed includes of CGameState from headers | 10 jaren geleden | 
				
					
						|  AlexVinS | 8f2da66a18
							
							fix mantiss 1967 + some refactoring | 10 jaren geleden | 
				
					
						|  AlexVinS | 54453aee73
							
							get rid of boost::assign | 11 jaren geleden | 
				
					
						|  DjWarmonger | 79036484dd
							
							Trying to sort out project changes and compile issues. | 11 jaren geleden | 
				
					
						|  Ivan Savenko | b2e8c92383
							
							Cleanup: | 11 jaren geleden |