Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int vor 7 Monaten
  Ivan Savenko 745040def3 Access to heroes storage in CMap is now done via public methods vor 8 Monaten
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` vor 9 Monaten
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable vor 9 Monaten
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine vor 9 Monaten
  Ivan Savenko 38bb5a76e6 Handle flag color overlay and creature selection overlay separately vor 9 Monaten
  Ivan Savenko 814234017d Minor tweaks to xbrz performance vor 11 Monaten
  Laserlicht 4b103fd63b code review vor 11 Monaten
  Laserlicht 6795c9afb6 animations working vor 1 Jahr
  Laserlicht 3967c70bf2 fix image creation vor 1 Jahr
  Laserlicht bda4efa8b5 gen sprites vor 1 Jahr
  Ivan Savenko 251155d913 More robust management of body/shadow/overlay split vor 1 Jahr
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC vor 1 Jahr
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() vor 1 Jahr
  Ivan Savenko 626c34a105 Fix colorization of Fortress and Inferno adventure map image from hota vor 1 Jahr
  Ivan Savenko ffba847f40 xBRZ-upscaled images now support common palette-transform effects: vor 1 Jahr
  Ivan Savenko fd726523a2 Remove creations of custom animations in runtime vor 1 Jahr
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases vor 1 Jahr
  Ivan Savenko b850b6339f Flipped images are now tracked by RenderHandler vor 1 Jahr
  Ivan Savenko 230add02e4 Remove no longer used code vor 1 Jahr
  Ivan Savenko 56f1725234 All images are now loaded via RenderHandler class vor 1 Jahr
  Ivan Savenko 3fdbc09986 Use same arrows for U-turns in UI as in H3 vor 1 Jahr
  Dydzio e0855ceb7a Add pitch black FoW representation for dimension door range map overlay vor 1 Jahr
  Ivan Savenko 301ac2457a Cleanup vor 2 Jahren
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) vor 2 Jahren
  Ivan Savenko f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' vor 2 Jahren
  Ivan Savenko a5e42755be Correctly redraw map in world view mode vor 2 Jahren
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations vor 2 Jahren
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations vor 2 Jahren
  Ivan Savenko 0c9e2d6fdd Workaround for crash on map rendering vor 2 Jahren