تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int 7 ماه پیش
  Ivan Savenko 745040def3 Access to heroes storage in CMap is now done via public methods 8 ماه پیش
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 ماه پیش
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 9 ماه پیش
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 9 ماه پیش
  Ivan Savenko 38bb5a76e6 Handle flag color overlay and creature selection overlay separately 9 ماه پیش
  Ivan Savenko 814234017d Minor tweaks to xbrz performance 11 ماه پیش
  Laserlicht 4b103fd63b code review 11 ماه پیش
  Laserlicht 6795c9afb6 animations working 11 ماه پیش
  Laserlicht 3967c70bf2 fix image creation 11 ماه پیش
  Laserlicht bda4efa8b5 gen sprites 11 ماه پیش
  Ivan Savenko 251155d913 More robust management of body/shadow/overlay split 1 سال پیش
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 سال پیش
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 1 سال پیش
  Ivan Savenko 626c34a105 Fix colorization of Fortress and Inferno adventure map image from hota 1 سال پیش
  Ivan Savenko ffba847f40 xBRZ-upscaled images now support common palette-transform effects: 1 سال پیش
  Ivan Savenko fd726523a2 Remove creations of custom animations in runtime 1 سال پیش
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases 1 سال پیش
  Ivan Savenko b850b6339f Flipped images are now tracked by RenderHandler 1 سال پیش
  Ivan Savenko 230add02e4 Remove no longer used code 1 سال پیش
  Ivan Savenko 56f1725234 All images are now loaded via RenderHandler class 1 سال پیش
  Ivan Savenko 3fdbc09986 Use same arrows for U-turns in UI as in H3 1 سال پیش
  Dydzio e0855ceb7a Add pitch black FoW representation for dimension door range map overlay 1 سال پیش
  Ivan Savenko 301ac2457a Cleanup 2 سال پیش
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 سال پیش
  Ivan Savenko f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' 2 سال پیش
  Ivan Savenko a5e42755be Correctly redraw map in world view mode 2 سال پیش
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 سال پیش
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 سال پیش
  Ivan Savenko 0c9e2d6fdd Workaround for crash on map rendering 2 سال پیش