Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine hai 9 meses
  Ivan Savenko 4a600a9d4c Reworked image container classes for easier support of new features hai 10 meses
  Ivan Savenko 82b81a7853 Added better error reporting for unclear crashes hai 10 meses
  Laserlicht 6795c9afb6 animations working hai 11 meses
  Ivan Savenko ffba847f40 xBRZ-upscaled images now support common palette-transform effects: hai 1 ano
  Andrii Danylchenko da46d5d01b BattleAI: take into account defender dragon breath and other mutitarget attacks hai 1 ano
  Ivan Savenko 5b9130c288 Fixes broken player-coloring on animations (e.g. hero in battle) hai 1 ano
  Ivan Savenko 81c7c0ce24 Fixed loading of flipped and duplicate images in animations hai 1 ano
  Ivan Savenko e4bed98674 Replaced raw json nodes with ImageLocator class hai 1 ano
  Ivan Savenko fd726523a2 Remove creations of custom animations in runtime hai 1 ano
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases hai 1 ano
  Ivan Savenko b850b6339f Flipped images are now tracked by RenderHandler hai 1 ano
  Ivan Savenko 230add02e4 Remove no longer used code hai 1 ano
  Ivan Savenko c1ebb6b0e3 Try to use lazy loading for animations hai 1 ano
  Ivan Savenko a8a330f39f Remove unused code and no longer needed caching hai 1 ano
  Ivan Savenko 600b06b74d Moved all handling of image loading to render handler hai 1 ano
  Ivan Savenko 56f1725234 All images are now loaded via RenderHandler class hai 1 ano
  Alexander Wilms 434371195d JsonNode constructors: Take fileName as argument hai 1 ano
  Ivan Savenko 08a27663f9 Reworked JsonNode constructors to more logical form hai 1 ano
  Ivan Savenko c3957c2c2a Moved json files to new directory, split on per-class basis hai 1 ano
  Ivan Savenko 858ba22a27 Ignore corrupted .def files %!s(int64=2) %!d(string=hai) anos
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9cfcf5ea19 Fix regressions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0f88b8969b Removed some usages of std string as resource path %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
  Konstantin 5366f9190e vcmi: reduce boost::lexical_cast usage %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko def1e35836 Use SDL BlitMode's to speed up image rendering %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4d8d886317 Move all created files into better locations %!s(int64=2) %!d(string=hai) anos