Cronologia Commit

Autore SHA1 Messaggio Data
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 9 mesi fa
  Ivan Savenko 4a600a9d4c Reworked image container classes for easier support of new features 10 mesi fa
  Ivan Savenko 82b81a7853 Added better error reporting for unclear crashes 10 mesi fa
  Laserlicht 6795c9afb6 animations working 11 mesi fa
  Ivan Savenko ffba847f40 xBRZ-upscaled images now support common palette-transform effects: 1 anno fa
  Andrii Danylchenko da46d5d01b BattleAI: take into account defender dragon breath and other mutitarget attacks 1 anno fa
  Ivan Savenko 5b9130c288 Fixes broken player-coloring on animations (e.g. hero in battle) 1 anno fa
  Ivan Savenko 81c7c0ce24 Fixed loading of flipped and duplicate images in animations 1 anno fa
  Ivan Savenko e4bed98674 Replaced raw json nodes with ImageLocator class 1 anno fa
  Ivan Savenko fd726523a2 Remove creations of custom animations in runtime 1 anno fa
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases 1 anno fa
  Ivan Savenko b850b6339f Flipped images are now tracked by RenderHandler 1 anno fa
  Ivan Savenko 230add02e4 Remove no longer used code 1 anno fa
  Ivan Savenko c1ebb6b0e3 Try to use lazy loading for animations 1 anno fa
  Ivan Savenko a8a330f39f Remove unused code and no longer needed caching 1 anno fa
  Ivan Savenko 600b06b74d Moved all handling of image loading to render handler 1 anno fa
  Ivan Savenko 56f1725234 All images are now loaded via RenderHandler class 1 anno fa
  Alexander Wilms 434371195d JsonNode constructors: Take fileName as argument 1 anno fa
  Ivan Savenko 08a27663f9 Reworked JsonNode constructors to more logical form 1 anno fa
  Ivan Savenko c3957c2c2a Moved json files to new directory, split on per-class basis 1 anno fa
  Ivan Savenko 858ba22a27 Ignore corrupted .def files 2 anni fa
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
  Ivan Savenko 9cfcf5ea19 Fix regressions 2 anni fa
  Ivan Savenko 0f88b8969b Removed some usages of std string as resource path 2 anni fa
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files 2 anni fa
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 anni fa
  Konstantin 5366f9190e vcmi: reduce boost::lexical_cast usage 2 anni fa
  Ivan Savenko def1e35836 Use SDL BlitMode's to speed up image rendering 2 anni fa
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2 anni fa
  Ivan Savenko 4d8d886317 Move all created files into better locations 2 anni fa