História revízii

Autor SHA1 Správa Dátum
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 9 mesiacov pred
  Ivan Savenko 668bf63fc0 Remove access to internal surface of Canvas 10 mesiacov pred
  Ivan Savenko 4a600a9d4c Reworked image container classes for easier support of new features 10 mesiacov pred
  Laserlicht 604c466ebd fix canvas fillTexture 10 mesiacov pred
  Ivan Savenko 248cff49a4 Moved fonts handling from Graphics to RenderHandler class 1 rok pred
  Laserlicht fd1f1001c5 fix draw color 1 rok pred
  Ivan Savenko b3158c52ba Fixes for Sonar issues 1 rok pred
  Ivan Savenko d6059b044d Implement selection of upscaling filter in launcher 1 rok pred
  Ivan Savenko 6a17c08b7e Implemeted wider lines for upscaled mode 1 rok pred
  Ivan Savenko 3bc31a2ea0 Fix rendering of minimap radar border 1 rok pred
  Ivan Savenko 0f4bd7253d Fix adventure map rendering 1 rok pred
  Ivan Savenko 748a3a1b64 Fixed minimap generation when upscaled mode is used 1 rok pred
  Ivan Savenko 4171026035 First iteration of upscaled rendering 1 rok pred
  Ivan Savenko 7f5cd8a7aa newSurface method now accepts Point instead of two integers 1 rok pred
  Ivan Savenko 47de9a62dc Created separate classes for shared, unchangeable image and image 1 rok pred
  Ivan Savenko 1f7e53a609 Code style fixes 1 rok pred
  Laserlicht a1f4fcb78a hide adventuremap 1 rok pred
  Ivan Savenko 3880ea58b9 Merge branch 'josch/dos2unix' into develop 2 rokov pred
  Laserlicht e03f2a9d3a improvements for non quadratic maps 2 rokov pred
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
  Nordsoft91 0a799ecc46 Merge pull request #2740 from Laserlicht/fix_cursor_issue 2 rokov pred
  Laserlicht 2cb28178ae code review 2 rokov pred
  Ivan Savenko e8453916cf Merge remote-tracking branch 'vcmi/beta' into develop 2 rokov pred
  Michael 20fd0d8901 fix cursor issue 2 rokov pred
  Dydzio e1e41d1107 Implement TOPCENTER text alignment 2 rokov pred
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2 rokov pred
  Ivan Savenko 8e8601f39d Fix build 2 rokov pred
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 rokov pred
  Ivan Savenko 165f6a0944 Implemented terrain transition animation 2 rokov pred
  Ivan Savenko 5905dd6111 Grail digging check is now in library 2 rokov pred