Ivan Savenko
|
215dc95acb
- implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on)
|
15 lat temu |
Michał W. Urbańczyk
|
d0ff61807d
Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
|
15 lat temu |
Michał W. Urbańczyk
|
e6f31b7500
Compilation fixes for VC10.
|
15 lat temu |
mateuszb
|
69bed4a8d6
* small changes
|
16 lat temu |
mateuszb
|
6d6fe748d0
* compilation fix
|
16 lat temu |
Ivan Savenko
|
6f0f6564d7
- partial implementation of kingdom overview:
|
16 lat temu |
Michał W. Urbańczyk
|
efb1049860
* fixed crashes with paths when fastly switching heroes
|
16 lat temu |
Michał W. Urbańczyk
|
df87b34662
* fixes for moving War Machines
|
16 lat temu |
Michał W. Urbańczyk
|
6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
|
16 lat temu |
Frank Zago
|
ac7c7a3d23
Re-order declaration of 2 variables, and fix a typo.
|
16 lat temu |
Michał W. Urbańczyk
|
b4070c6b3e
Third part of GUI reorganization:
|
16 lat temu |
Michał W. Urbańczyk
|
1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
|
16 lat temu |
Michał W. Urbańczyk
|
a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
|
16 lat temu |
mateuszb
|
429b226517
* moved a few files
|
16 lat temu |