|  Dydzio | 492d6504b4
							
							Fix all common victory/defeat crashes | 6 年之前 | 
				
					
						|  Dydzio | eb19806cf5
							
							Fix dialog showing for losing player | 6 年之前 | 
				
					
						|  Dydzio | 54e6e42c46
							
							Fix no player interface swap on being attacked | 6 年之前 | 
				
					
						|  Dydzio | d50add0246
							
							Remove apparently useless code | 6 年之前 | 
				
					
						|  Dydzio | 2b6fe9298a
							
							Hackfix for campaigns | 6 年之前 | 
				
					
						|  Dydzio | 97869fc36f
							
							Fixed single map victory crash | 6 年之前 | 
				
					
						|  Dydzio | 57b687a094
							
							Fix crash on portal teleport when it's 1st action in movement (#491) | 7 年之前 | 
				
					
						|  Alexander Shishkin | 75f8c8b29a
							
							Gui cleanup4 (#446) | 7 年之前 | 
				
					
						|  Johannes 'josch' Schauer | 5d487c09fe
							
							client/CPlayerInterface.cpp: initialize observerInDuelMode | 7 年之前 | 
				
					
						|  Johannes 'josch' Schauer | 337f22195c
							
							client/CPlayerInterface.cpp: remove unused variable | 7 年之前 | 
				
					
						|  Henning Koehler | 2ede3783dd
							
							Settings: savefrequency is now configurable in launcher | 7 年之前 | 
				
					
						|  Alexander Shishkin | 5c09f751b3
							
							Gui cleanup3 - UI refactoring to use smart pointers (#440) | 7 年之前 | 
				
					
						|  Arseniy Shestakov | ac66fc7f42
							
							Full rework of pre-game interface and networking | 7 年之前 | 
				
					
						|  AlexVinS | 03cfd2cb78
							
							Do not use StackLocation in netpacks | 7 年之前 | 
				
					
						|  AlexVinS | 8cec07afbd
							
							Replaced CGHeroInstance and CGObjectInstance with ObjectInstanceID in NetPacks | 7 年之前 | 
				
					
						|  AlexVinS | 0b70baa95e
							
							Spells configuration version 2 (effect-based) | 8 年之前 | 
				
					
						|  Arseniy Shestakov | fc0ab5b970
							
							TerrainTileObject: store ambientSound for every object | 8 年之前 | 
				
					
						|  Arseniy Shestakov | f15cadc87b
							
							Implement configurable object sounds: ambient, visit and removal | 8 年之前 | 
				
					
						|  Michał Kalinowski | 26a222ac62
							
							Change JsonType to enum class (#393) | 8 年之前 | 
				
					
						|  Fay | 1ee4e232fa
							
							Removed unnecessary full screen redraws in swipe mode; (#381) | 8 年之前 | 
				
					
						|  Arseniy Shestakov | ae13123129
							
							CPlayerInterface: don't stop hero movement on embark / disembark | 8 年之前 | 
				
					
						|  Arseniy Shestakov | cd98dd0b89
							
							CGuiHandler: make terminate_cond non-static | 8 年之前 | 
				
					
						|  AlexVinS | 8c0fab1dcf
							
							fixes | 8 年之前 | 
				
					
						|  AlexVinS | 15138c23de
							
							Finished conversion to new logging API | 8 年之前 | 
				
					
						|  AlexVinS | 64d9dadd64
							
							Logging cleanup. | 8 年之前 | 
				
					
						|  AlexVinS | 143ff682bc
							
							Logging cleanup | 8 年之前 | 
				
					
						|  AlexVinS | 61e241308d
							
							Logging cleanup | 8 年之前 | 
				
					
						|  ArseniyShestakov | 9d9c026c85
							
							Code style: serialize everything on own lines for easier debugging (#357) | 8 年之前 | 
				
					
						|  ArseniyShestakov | b2f74a93cf
							
							Code style: add empty parameter list to all lambda expressions (#345) | 8 年之前 | 
				
					
						|  ArseniyShestakov | b52cfe5283
							
							Code style: use parentheses for creating heap-based objects (#344) | 8 年之前 |