Commit History

Autor SHA1 Mensaxe Data
  AlexVinS c39cd5f951 Town building build mode fixes %!s(int64=8) %!d(string=hai) anos
  Henning Koehler 03b7da93e2 use logMod for all mod-related logging %!s(int64=8) %!d(string=hai) anos
  Henning Koehler c0740e3623 fixed crash when loading neutral faction; skills.json no longer requires index values %!s(int64=8) %!d(string=hai) anos
  AlexVinS 046e1a7c29 Prepared JsonNode for new logging API. %!s(int64=8) %!d(string=hai) anos
  AlexVinS 61e241308d Logging cleanup %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov b52cfe5283 Code style: use parentheses for creating heap-based objects (#344) %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov a4c0ad94b1 Code style: remove default value hints in definitions (#342) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  AlexVinS a31c28ec33 Unified war machine mechanics. %!s(int64=8) %!d(string=hai) anos
  AlexVinS c66c66c5ae Fixed https://bugs.vcmi.eu/view.php?id=2686 %!s(int64=8) %!d(string=hai) anos
  AlexVinS a85b4cf2a5 * WIP on event condition format %!s(int64=9) %!d(string=hai) anos
  AlexVinS 3216422307 Fixed a few CWE-457 %!s(int64=9) %!d(string=hai) anos
  AlexVinS cd5c0b3297 Style tweaks. %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 452e28d183 Remove some useless includes found by cppclean %!s(int64=9) %!d(string=hai) anos
  AlexVinS 2021decb91 Serialize town spells %!s(int64=9) %!d(string=hai) anos
  AlexVinS 53b5587c2e Advance map header serialization %!s(int64=9) %!d(string=hai) anos
  AlexVinS ec760632a6 Advance Json serializer %!s(int64=9) %!d(string=hai) anos
  AlexVinS 6e205a58b4 Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 75f278b913 moatHexes: use initializer list and update comment %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 8c39ecf538 moatHexes: add saves and mods compatability %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov c93f8fea48 moatHexes: implement reading moat hexes from configuration files %!s(int64=9) %!d(string=hai) anos
  AlexVinS 6f203fb7e2 Save string identifiers for all game objects %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko f9d9a38e53 Fixed gcc warnings %!s(int64=10) %!d(string=hai) anos
  AlexVinS 685deddac1 Start spell-relatet files reorganisation %!s(int64=10) %!d(string=hai) anos
  DjWarmonger ce83db0f43 - Option to configure monster types spawning in a zone %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 33acdc51bb Fixes 1852 - fixed typo in tower config and added check to detect such cases %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko bac83d8bd0 Compatiblity for last version of Cove (and likely any other town mods) %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 7c52db923a Removed mods compatibility code from 0.95 %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 06d17f709d fixed compatibility code for resource-granting buildings %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 09d595e385 - Implemented "mapObject" entry for hero classes %!s(int64=11) %!d(string=hai) anos