Fay
							
						 | 
						
							
							
								cbb75d1c7a
							
							Support for fading heroes/boats (+flags);
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								3c3fb0e21d
							
							Added advmap config options to enable/disable fading;
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								5a7a208617
							
							Minor fixes (possible surface leak);
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								4c636c15e9
							
							Merge branch 'develop' of https://github.com/vcmi/vcmi into test/advMapFading
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								447c4603a2
							
							Fade-in fixes;
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								e56488d700
							
							Fixed gems redrawing after world view scale change;
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								5e78a3147a
							
							Abstracted fading into separate class;
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								df419e23c0
							
							Fixed recoloring filler background to correct player color after game reload;
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								794c03792a
							
							Added empty background below world view panel for better compat with higher resolutions;
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								8adc209366
							
							Fixed setting adventure map underground button state after game load;
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								beaf1a62c5
							
							Added puzzle view button to world view gui;
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								97d89d1d6c
							
							World view mode drawing: refactoring, part 1 (merged main drawing method);
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								e3dc37fece
							
							Fixed hotkeys in world view mode (added missing hotkeys + disabled non-world-view hotkeys);
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								447119e2f5
							
							Changed zoom factors to resemble OH3 as closely as possible;
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								3823631a57
							
							Fixed recoloring world view panel info icons after current player change;
						 | 
						10 years ago | 
					
				
					
						
							
								   Fay
							
						 | 
						
							
							
								4b248c2762
							
							World view impl -- initial;
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								54453aee73
							
							get rid of boost::assign
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6c0c03d74b
							
							Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								818a766fd6
							
							Fixed 1888 - centering adv.map will also redraw minimap
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1e5e02c7df
							
							Compilation fixes caused by merge, replaced some remaining boost::bind with std's
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b1285bc506
							
							Merged GUI refactoring into develop, fixed conflicts
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								10fc1892a8
							
							Large refactoring of button classes:
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								731aedf3a1
							
							Split CIntObjectClasses into multiple smaller files. This should be the last change in files
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								647b9c683f
							
							Reorganized client source tree:
						 | 
						11 years ago |