História revízii

Autor SHA1 Správa Dátum
  Michał W. Urbańczyk 9febb357ff Fixed #504. More logging for #419. 15 rokov pred
  Michał W. Urbańczyk fa4ee94cf9 Fixed #484. Preliminary support for bonus limiters/ 15 rokov pred
  Michał W. Urbańczyk 9af18cf487 Fixed #464 and #467 15 rokov pred
  mateuszb adbc142ff0 * a bit of campaign support 15 rokov pred
  mateuszb 943c433d3f * moved mapHandler to client folder 15 rokov pred
  Frank Zago d2d076cd23 Added command line parser. 15 rokov pred
  Michał W. Urbańczyk 993036e4a1 New non battle stack class. (Base for future improved bonus system, stack exp / arts) 15 rokov pred
  Michał W. Urbańczyk 80f49badc9 Implemented Scuttle Boat and Dimension Door spells. 15 rokov pred
  Michał W. Urbańczyk 85f463e479 Several fixes for pregame: 16 rokov pred
  Michał W. Urbańczyk 0a950c508b Grail digging and construction. 16 rokov pred
  Michał W. Urbańczyk e6f31b7500 Compilation fixes for VC10. 16 rokov pred
  mateuszb 4d9d54735f * campaigns, part 1 16 rokov pred
  Ivan Savenko 3aefb896fe - Created config file for true type fonts (disabled by default) 16 rokov pred
  Michał W. Urbańczyk 5279e2e9fc First part of support for victory & loss conditions. 16 rokov pred
  mateuszb 23a32ebf7a * fixed bug #20 16 rokov pred
  Michał W. Urbańczyk 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 rokov pred
  Frank Zago 39ad6b0270 Only include SDL_syswm.h on Windows. 16 rokov pred
  Michał W. Urbańczyk 4bfc161adc Fixed #237. 16 rokov pred
  Frank Zago 6b5feb63e6 Implemented "main menu" in-game option. 16 rokov pred
  Frank Zago 7471372074 Fixed several crashes when exiting. 16 rokov pred
  Frank Zago b02d4c1c2f (linux) Manage one directory per user for save games and config. 16 rokov pred
  Frank Zago 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 16 rokov pred
  Michał W. Urbańczyk 956a87f264 * redone stack queue algorithm 16 rokov pred
  Michał W. Urbańczyk 6bdfddd0c4 Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. 16 rokov pred
  Michał W. Urbańczyk 66dd31fd8a * attacking and capturing towns 16 rokov pred
  mateuszb e892913635 * support for battles in creature banks (hopefully) 16 rokov pred
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: 16 rokov pred
  Michał W. Urbańczyk 1d765e8f29 Second part of GUI reorganization. Some things may not work properly. 16 rokov pred
  Michał W. Urbańczyk 425791f27e "onlyai" command - game starts with no human players, only AI. 16 rokov pred
  Michał W. Urbańczyk a91ab8872b First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 16 rokov pred