Michał W. Urbańczyk
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9febb357ff
Fixed #504. More logging for #419.
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15 rokov pred |
Michał W. Urbańczyk
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fa4ee94cf9
Fixed #484. Preliminary support for bonus limiters/
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15 rokov pred |
Michał W. Urbańczyk
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9af18cf487
Fixed #464 and #467
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15 rokov pred |
mateuszb
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adbc142ff0
* a bit of campaign support
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15 rokov pred |
mateuszb
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943c433d3f
* moved mapHandler to client folder
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15 rokov pred |
Frank Zago
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d2d076cd23
Added command line parser.
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15 rokov pred |
Michał W. Urbańczyk
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993036e4a1
New non battle stack class. (Base for future improved bonus system, stack exp / arts)
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15 rokov pred |
Michał W. Urbańczyk
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80f49badc9
Implemented Scuttle Boat and Dimension Door spells.
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15 rokov pred |
Michał W. Urbańczyk
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85f463e479
Several fixes for pregame:
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16 rokov pred |
Michał W. Urbańczyk
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0a950c508b
Grail digging and construction.
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16 rokov pred |
Michał W. Urbańczyk
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e6f31b7500
Compilation fixes for VC10.
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16 rokov pred |
mateuszb
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4d9d54735f
* campaigns, part 1
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16 rokov pred |
Ivan Savenko
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3aefb896fe
- Created config file for true type fonts (disabled by default)
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16 rokov pred |
Michał W. Urbańczyk
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5279e2e9fc
First part of support for victory & loss conditions.
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16 rokov pred |
mateuszb
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23a32ebf7a
* fixed bug #20
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16 rokov pred |
Michał W. Urbańczyk
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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16 rokov pred |
Frank Zago
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39ad6b0270
Only include SDL_syswm.h on Windows.
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16 rokov pred |
Michał W. Urbańczyk
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4bfc161adc
Fixed #237.
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16 rokov pred |
Frank Zago
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6b5feb63e6
Implemented "main menu" in-game option.
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16 rokov pred |
Frank Zago
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7471372074
Fixed several crashes when exiting.
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16 rokov pred |
Frank Zago
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b02d4c1c2f
(linux) Manage one directory per user for save games and config.
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16 rokov pred |
Frank Zago
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1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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16 rokov pred |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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16 rokov pred |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 rokov pred |
Michał W. Urbańczyk
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66dd31fd8a
* attacking and capturing towns
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16 rokov pred |
mateuszb
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e892913635
* support for battles in creature banks (hopefully)
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16 rokov pred |
Michał W. Urbańczyk
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b4070c6b3e
Third part of GUI reorganization:
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16 rokov pred |
Michał W. Urbańczyk
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 rokov pred |
Michał W. Urbańczyk
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425791f27e
"onlyai" command - game starts with no human players, only AI.
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16 rokov pred |
Michał W. Urbańczyk
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a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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16 rokov pred |