Frank Zago
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c4b8039c1e
Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
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14 年之前 |
Frank Zago
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4cad2f4587
Cache the selected graphic resolution instead of looking it up many times.
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14 年之前 |
Ivan Savenko
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8054c85091
- some work on sound and music players:
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14 年之前 |
Michał W. Urbańczyk
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a043bfa44a
* Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ]
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14 年之前 |
Michał W. Urbańczyk
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05f166f751
Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle.
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14 年之前 |
beegee1
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55e7959fd9
* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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14 年之前 |
Michał W. Urbańczyk
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d88b6b1bb3
Interactive mode for ERM interpreter.
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14 年之前 |
Michał W. Urbańczyk
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580c4e4c9b
ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
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14 年之前 |
Michał W. Urbańczyk
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9775f88045
Version bump.
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14 年之前 |
Michał W. Urbańczyk
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601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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14 年之前 |
beegee1
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66b708c168
* PreGame interface gets now redrawn every frame.
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14 年之前 |
beegee1
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157002fe68
Better implementation of the framerate manager, FPS timer added, minor improvements
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14 年之前 |
Ivan Savenko
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c6f1d87ede
- fix for #95 and #602
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14 年之前 |
Ivan Savenko
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7209f158a1
- gcc/Linux fixes
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14 年之前 |
Michał W. Urbańczyk
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207e573001
Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file]
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14 年之前 |
Ivan Savenko
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2ff07fa66a
- Next part of animation system:
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14 年之前 |
Michał W. Urbańczyk
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ed07cfe073
Configurable duels.
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14 年之前 |
Michał W. Urbańczyk
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a940daba5e
A handful of fixes for artifacts, minor for for battles.
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15 年之前 |
Michał W. Urbańczyk
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c1bd81abdd
Mostly fixed battle animations.
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15 年之前 |
Michał W. Urbańczyk
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2cf6729eee
Towards duel support.
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15 年之前 |
mateuszb
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af2c4633ad
* partially done duel mode
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15 年之前 |
mateuszb
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49083c4e5a
* ConstTransitive CGI more or less done
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15 年之前 |
mateuszb
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b15deaa203
* more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo
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15 年之前 |
mateuszb
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5806976a9a
* towards ConstTranssitivePointers in CGI
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15 年之前 |
DjWarmonger
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ea03273c8e
Some work towards useful AI:
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15 年之前 |
Ivan Savenko
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9771dd12ff
- changes in LodHandler:
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15 年之前 |
Michał W. Urbańczyk
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daeb3af67a
Early changes towards MP support.
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15 年之前 |
mateuszb
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fc79b9b6cf
* partial implementation of hero crossover
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15 年之前 |
mateuszb
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d1bfe4cbd6
* a bit better screen scrolling for small resolutions
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15 年之前 |
mateuszb
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7cad2364fe
* minor fixes for screen scrolling
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15 年之前 |