Commit History

作者 SHA1 備註 提交日期
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. 14 年之前
  Frank Zago 4cad2f4587 Cache the selected graphic resolution instead of looking it up many times. 14 年之前
  Ivan Savenko 8054c85091 - some work on sound and music players: 14 年之前
  Michał W. Urbańczyk a043bfa44a * Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ] 14 年之前
  Michał W. Urbańczyk 05f166f751 Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle. 14 年之前
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 年之前
  Michał W. Urbańczyk d88b6b1bb3 Interactive mode for ERM interpreter. 14 年之前
  Michał W. Urbańczyk 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. 14 年之前
  Michał W. Urbańczyk 9775f88045 Version bump. 14 年之前
  Michał W. Urbańczyk 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 年之前
  beegee1 66b708c168 * PreGame interface gets now redrawn every frame. 14 年之前
  beegee1 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements 14 年之前
  Ivan Savenko c6f1d87ede - fix for #95 and #602 14 年之前
  Ivan Savenko 7209f158a1 - gcc/Linux fixes 14 年之前
  Michał W. Urbańczyk 207e573001 Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file] 14 年之前
  Ivan Savenko 2ff07fa66a - Next part of animation system: 14 年之前
  Michał W. Urbańczyk ed07cfe073 Configurable duels. 14 年之前
  Michał W. Urbańczyk a940daba5e A handful of fixes for artifacts, minor for for battles. 15 年之前
  Michał W. Urbańczyk c1bd81abdd Mostly fixed battle animations. 15 年之前
  Michał W. Urbańczyk 2cf6729eee Towards duel support. 15 年之前
  mateuszb af2c4633ad * partially done duel mode 15 年之前
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 年之前
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 年之前
  mateuszb 5806976a9a * towards ConstTranssitivePointers in CGI 15 年之前
  DjWarmonger ea03273c8e Some work towards useful AI: 15 年之前
  Ivan Savenko 9771dd12ff - changes in LodHandler: 15 年之前
  Michał W. Urbańczyk daeb3af67a Early changes towards MP support. 15 年之前
  mateuszb fc79b9b6cf * partial implementation of hero crossover 15 年之前
  mateuszb d1bfe4cbd6 * a bit better screen scrolling for small resolutions 15 年之前
  mateuszb 7cad2364fe * minor fixes for screen scrolling 15 年之前