Historia zmian

Autor SHA1 Wiadomość Data
  mateuszb 6a3d0b666f * directional attack in battles 17 lat temu
  mateuszb c5c9127673 * fixed a few problems with refreshing screen during blitting using CSDL_Ext::printAtMiddle 17 lat temu
  Michał W. Urbańczyk cc7be20b07 Merged most of the changes from trunk. 17 lat temu
  Michał W. Urbańczyk ea8562a6b1 Rest of commit: broken battles, starting hero, town displaying and linker errors. 17 lat temu
  mateuszb 21a8d87796 small upgrade 17 lat temu
  mateuszb 1aa758a737 * partially done attacking in battles 17 lat temu
  Michał W. Urbańczyk b00cc9c628 * more code for creature info window and upgrades (still not finished) 17 lat temu
  mateuszb 62952e3163 a bit of refactoring (removed variable ekran as we have screen which is the same as ekran) 17 lat temu
  Michał W. Urbańczyk 36779118b5 Huge commit: 17 lat temu
  mateuszb 8b5a50f619 * new interface coloring (many thanks to GrayFace ;]) 18 lat temu
  mateuszb f0e2f1d205 * memory usage significantly decreased (now it's about half of what was before ;]) 18 lat temu
  mateuszb 2b91d6129b small refactoring in mapHandler, first part of object-to-screen blitting (8bpp with alpha to 24bpp/32bpp without alpha) that will improve speed and memory usage (faster flag color selecting, 8bpp instead of 32bpp defHandlers, no need of secondAlphaTransform) 18 lat temu
  mateuszb 96734fafa1 general code improvements 18 lat temu
  Michał W. Urbańczyk c461365275 * added Necropolis 18 lat temu
  mateuszb 8da051febf Wspólne zmiany (Common changes) 18 lat temu
  Michał W. Urbańczyk 1f324c3b31 * improved borders 18 lat temu
  Michał W. Urbańczyk b976857c6c Now features in town interface: 18 lat temu
  mateuszb b07b1ec7dc * displaying flags 18 lat temu
  Michał W. Urbańczyk 04985fce2f * added #45, #44, #43 18 lat temu
  mateuszb 87b3459d14 * resolving #28 18 lat temu
  Michał W. Urbańczyk 8421c901a4 * a lot of improvements 18 lat temu
  mateuszb b0e72f334e small bugfix, move of one file 18 lat temu
  Michał W. Urbańczyk 16a1861fc4 * heroList 18 lat temu
  Michał W. Urbańczyk dc863f459c *improvements in CPreGame 18 lat temu
  Michał W. Urbańczyk 7d704c7f02 * working pathfinder 18 lat temu
  Michał W. Urbańczyk 6b0f209626 * VCMI no longer needs h3bitmap and h3sprite folders - delete them. Now everything is readed directly from lod files 18 lat temu
  Michał W. Urbańczyk 0ea7a46309 * new files (CAdvmapInterface.h and CAdvmapInterface.cpp) 18 lat temu
  Michał W. Urbańczyk 1380a7fd34 * New files - CGameInterface.h and CGameInterface.cpp - add them to your project 18 lat temu
  Michał W. Urbańczyk 8cb1c3ff90 * new files (TownHandler) - add them to your project 18 lat temu
  mateuszb b65f1dae0f function to set palyer's color on flags, small improvements in CHeroHandler (e.g. removing nodrze and initializing hero's classes) 18 lat temu